/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(CSHotFix.Runtime.Enviorment.AppDomain app) { System_NotImplementedException_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_Object_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Shader_Binding.Register(app); UIInterface_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Transform_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_List_1_ILTypeInstance_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Collections_Generic_Dictionary_2_Image_Int64_Binding.Register(app); Main_Binding.Register(app); CSHotFix.CLR.TypeSystem.CLRType __clrType = null; __clrType = (CSHotFix.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3)); s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as CSHotFix.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>; __clrType = (CSHotFix.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion)); s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as CSHotFix.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>; __clrType = (CSHotFix.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2)); s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as CSHotFix.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(CSHotFix.Runtime.Enviorment.AppDomain app) { System_NotImplementedException_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_Object_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Shader_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Char_Binding.Register(app); System_Exception_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_ILTypeInstance_Int32_Binding.Register(app); System_GC_Binding.Register(app); System_Int64_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Transform_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_Image_Int64_Binding.Register(app); Main_Binding.Register(app); }