コード例 #1
0
ファイル: Program.cs プロジェクト: thexur/1code
        /// <summary>
        /// Demostrate how to update POCO entity relationships without change
        /// tracking proxy.
        /// </summary>
        private static void UpdateRelationshipWithoutChangeTrackingProxy()
        {
            Console.WriteLine("Update relationships without change tracking proxy...");

            try
            {
                using (POCOChangeTrackingEntities context =
                           new POCOChangeTrackingEntities())
                {
                    // Turn off proxy creation.
                    context.ContextOptions.ProxyCreationEnabled = false;

                    Department department = context.Departments.
                                            Single(d => d.Name == "Chinese");

                    // Create a regular POCO entity.
                    Course newCourse = new Course()
                    {
                        CourseID = 1234,
                        Title    = "Classical Chinese Literature",
                        Credits  = 4,
                        StatusID = true
                    };

                    // Set the relationship.
                    department.Courses.Add(newCourse);

                    Console.WriteLine("Is the newly created object a proxy? {0}",
                                      IsProxy(newCourse));

                    // Retrieve all the newly added entities' object state entry before
                    // DetectChanges is called.
                    var addedBeforeDetectChanges = context.ObjectStateManager.
                                                   GetObjectStateEntries(EntityState.Added);

                    // It should be no entity added.
                    Console.WriteLine("Before DetectChanges is called, " +
                                      "{0} object(s) added", addedBeforeDetectChanges.Count());

                    // Detect the entity relationships modification.
                    context.DetectChanges();

                    // Retrieve all the newly added entities' object state entry after
                    // DetectChanges is called.
                    var addedAftereDetectChanges = context.ObjectStateManager.
                                                   GetObjectStateEntries(EntityState.Added);

                    // It should be 1 entity added.
                    Console.WriteLine("After DetectChanges is called, " +
                                      "{0} object(s) added", addedAftereDetectChanges.Count());
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: thexur/1code
        /// <summary>
        /// Demostrate how to update POCO entity properties without change
        /// tracking proxy.
        /// </summary>
        private static void UpdatePropertyWithoutChangeTrackingProxy()
        {
            Console.WriteLine("Update properties without change tracking proxy...");

            try
            {
                using (POCOChangeTrackingEntities context =
                           new POCOChangeTrackingEntities())
                {
                    // Turn off proxy creation.
                    context.ContextOptions.ProxyCreationEnabled = false;

                    Department department = context.Departments.
                                            Single(d => d.Name == "Chinese");

                    // Retrieve the entity state entry.
                    ObjectStateEntry entry = context.ObjectStateManager.
                                             GetObjectStateEntry(department);

                    // It should be "Unchanged" now.
                    Console.WriteLine("Entity State before modification: {0}",
                                      entry.State);

                    department.Name = "New Department Name";

                    // It should be "Unchanged" now.
                    Console.WriteLine("Entity State after modification: {0}",
                                      entry.State);

                    // Detect the entity properties changes.
                    context.DetectChanges();

                    // It should be "Modified" now.
                    Console.WriteLine("Entity State after DetectChanges is called: "
                                      + "{0}", entry.State);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
        }