コード例 #1
0
ファイル: MainWindow.cs プロジェクト: CheViana/AudioLab
        private void button1_Click(object sender, EventArgs e)
        {
            var ofn = new OpenFileDialog();
            ofn.Filter = CodecFactory.SupportedFilesFilterEN;
            if (ofn.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                Stop();

                if (WasapiOut.IsSupportedOnCurrentPlatform)
                {
                    _soundOut = new WasapiOut();
                }
                else
                {
                    _soundOut = new DirectSoundOut();
                }

                var source = CodecFactory.Instance.GetCodec(ofn.FileName);
                source = new LoopStream(source) { EnableLoop = false };
                (source as LoopStream).StreamFinished += (s, args) => Stop();

                _eq = Equalizer.Create10BandEqualizer(source);
                _soundOut.Initialize(_eq.ToWaveSource(16));
                _soundOut.Play();
            }
        }
コード例 #2
0
ファイル: MusicPlayer.cs プロジェクト: koaset/KoPlayer
        public void Open(string filename)
        {
            CleanupPlayback();

            var source = CodecFactory.Instance.GetCodec(filename);

            volumeSource = new VolumeSource(source);

            equalizer = Equalizer.Create10BandEqualizer(volumeSource);

            finalSource = equalizer
                    .ToStereo()
                    .ChangeSampleRate(44100)
                    .AppendSource(Equalizer.Create10BandEqualizer, out equalizer)
                    .ToWaveSource(16);

            if (WasapiOut.IsSupportedOnCurrentPlatform)
                soundOut = new WasapiOut() { Latency = 100, Device = device };
            else
                soundOut = new DirectSoundOut();

            soundOut.Initialize(finalSource);

            soundOut.Volume = deviceVolume;

            if (this.OpenCompleted != null)
                this.OpenCompleted(this, new EventArgs());
        }
コード例 #3
0
ファイル: EqualizerSettings.cs プロジェクト: koaset/KoPlayer
 public void SetEqualizer(Equalizer eq)
 {
     if (eq != null)
         for (int i = 0; i < this.Length; i++)
             eq.SampleFilters[i].SetGain(this[i]);
 }