public static void Register() { Suite suite = new Suite(); suite.Name = "monster/monster"; suite.SetSetup(delegate() { UnitTest_Utils.read_edit_files(); }); suite.NoTeardown(); suite.AddTest("match_monster_bases", test_match_monster_bases); UnitTest_Main.AddSuite(suite); }
public static void Register() { Suite suite = new Suite(); suite.Name = "store/store"; suite.SetSetup(delegate() { UnitTest_Utils.read_edit_files(); }); suite.NoTeardown(); suite.AddTest("Enough items in Armoury", test_enough_armor); suite.AddTest("Enough items in Weaponsmith", test_enough_weapons); suite.AddTest("Enough items in Temple", test_enough_temple); suite.AddTest("Enough items in Alchemists", test_enough_alchemy); suite.AddTest("Enough items in Magicians", test_enough_magic); UnitTest_Main.AddSuite(suite); }