コード例 #1
0
        private CServerLobby Create_Lobby( EPersistenceID creator_id, CLobbyConfig config )
        {
            ELobbyID lobby_id = Allocate_Lobby_ID();
            CServerLobby lobby = new CServerLobby( lobby_id, config, creator_id );
            m_Lobbies.Add( lobby_id, lobby );
            m_LobbiesByCreator.Add( creator_id, lobby_id );

            return lobby;
        }
コード例 #2
0
        private void Join_Lobby_Aux( EPersistenceID player_id, CServerLobby lobby, EMessageRequestID request_id, string password )
        {
            CConnectedPlayer player = CConnectedPlayerManager.Instance.Get_Active_Player_By_Persistence_ID( player_id );
            if ( player == null )
            {
                throw new CApplicationException( "Processing a join request by an inactive player" );
            }

            if ( !player.State_Allows_Operation( EConnectedPlayerOperation.Join_Lobby ) )
            {
                On_Join_Lobby_Failure( ELobbyID.Invalid, player_id, request_id, EJoinLobbyFailureReason.Invalid_State_To_Join );
                return;
            }

            EJoinLobbyFailureReason join_check_result = lobby.Check_Join( player_id );
            if ( join_check_result != EJoinLobbyFailureReason.None )
            {
                On_Join_Lobby_Failure( lobby.ID, player_id, request_id, join_check_result );
                return;
            }

            CServerLobbyBrowserManager.Instance.Stop_Browsing( player_id );

            lobby.Add_Member( player_id );
            On_Join_Lobby_Success( player_id, request_id, lobby.ID );

            if ( lobby.ChatChannel != EChannelID.Invalid )
            {
                CAsyncBackendOperations.Player_Join_Lobby_Channel( player.PersistenceID, lobby.ID, lobby.ChatChannel );
            }
        }
コード例 #3
0
		private void Notify_Browser_Of_Potential_Lobby( CServerLobbyBrowser browser, CServerLobby lobby )
		{
			EPersistenceID browser_id = browser.PlayerID;
			ELobbyID lobby_id = lobby.ID;

			if ( browser.WatchedLobbyCount == MAX_WATCHED_LOBBIES && browser.FirstLobby > lobby_id )
			{
				return;
			}

			if ( browser.Is_Watching ( lobby_id ) )
			{
				return;
			}

			if ( browser.WatchedLobbyCount == MAX_WATCHED_LOBBIES && browser.LastLobby < lobby_id )
			{
				return;
			}

			if ( lobby.Matches_Browse_Criteria( browser.BrowseCriteria ) )
			{

				if ( browser.JoinFirstAvailable )
				{
					CServerLobbyManager.Instance.Join_Lobby_By_Browsing( browser_id, lobby_id );
					return;
				}

				ELobbyID removed_lobby = ELobbyID.Invalid;
				if ( browser.WatchedLobbyCount == MAX_WATCHED_LOBBIES )
				{
					removed_lobby = browser.LastLobby;
					Remove_As_Watcher( removed_lobby, browser_id );
				}

				Insert_As_Watcher( lobby_id, browser_id );

				CServerMessageRouter.Send_Message_To_Player( new CBrowseLobbyAddRemoveMessage( lobby.Create_Summary(), removed_lobby ), browser_id );
			}
		}