/// <summary> /// Create a new ProgressStatus object. /// </summary> /// <param name="progressStatusID">Initial value of the ProgressStatusID property.</param> /// <param name="isActive">Initial value of the IsActive property.</param> public static ProgressStatus CreateProgressStatus(global::System.Int32 progressStatusID, global::System.Boolean isActive) { ProgressStatus progressStatus = new ProgressStatus(); progressStatus.ProgressStatusID = progressStatusID; progressStatus.IsActive = isActive; return progressStatus; }
/// <summary> /// Deprecated Method for adding a new object to the ProgressStatuses EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToProgressStatuses(ProgressStatus progressStatus) { base.AddObject("ProgressStatuses", progressStatus); }