public ShardedShuffleInput(IVertex vertex, int shardId, int numOtherOperatorShards, string endpointName) : base(shardId, numOtherOperatorShards, endpointName) { _vertex = (ShardedShuffleOperator)vertex; _applyMergingOnAllInputs = new CountdownEvent(numOtherOperatorShards); _finishMergingFromAllInputs = new CountdownEvent(1); }
public ShardedShuffleSecondaryInput(IVertex vertex, int shardId, int numOtherOperatorShards, string endpointName) : base(shardId, numOtherOperatorShards, endpointName) { _vertex = (ShardedShuffleOperator)vertex; }