//プリセット用INIファイル読み書き public static bool SaveIni_UserCfg(string inifn, UserConfig uc) { #if COM3D2 string saveDirPath = Path.Combine(getPlginDir(), @"Config\"); //ファイル名 string fileIni = saveDirPath + @"XtMasterSlave\User_SaveData\" + inifn; #else string fullpath = Path.GetFullPath(".\\"); string saveDirPath = Path.Combine(fullpath, @"Sybaris\Plugins\UnityInjector\Config\"); //ファイル名 //string fileIni = @"UnityInjector\Config\XtMsterSlave\User_SaveData\" + inifn; string fileIni = saveDirPath + @"XtMsterSlave\User_SaveData\" + inifn; #endif string xfn = extpath(fileIni); bool isSuccess = false; string strfn_d = null; try { if (File.Exists(fileIni)) { var msgo = "上書きしますか?\r\nファイル名: " + inifn; var reto = NUty.WinMessageBox(NUty.GetWindowHandle(), msgo, "( ! )", NUty.MSGBOX.MB_OKCANCEL | NUty.MSGBOX.MB_ICONQUESTION); if (reto != (int)System.Windows.Forms.DialogResult.OK) { msgo = "保存はキャンセルされました"; NUty.WinMessageBox(NUty.GetWindowHandle(), msgo, "( ! )", NUty.MSGBOX.MB_OK); return(false); } else { strfn_d = fileIni + ".bak"; File.Move(fileIni, strfn_d); } } if (!File.Exists(fileIni)) { Console.WriteLine("ユーザーセーブini設定書き込み :" + xfn); uc.cfg_h.Memo = uc.cfg_h.Memo.Replace("\n", "<改行>"); uc.cfg_h.Memo = uc.cfg_h.Memo.Replace("\r", ""); SharedConfig.SaveConfig("Config", xfn, uc.cfg_h); for (int i = 0; i < XtMasterSlave.MAX_PAGENUM; i++) { //前後のスペースがトリムされるようなので""でエスケープする uc.cfgs_p[i].Master_Name = uc.cfgs_p[i].Master_Name.dq_(); uc.cfgs_p[i].Slave_Name = uc.cfgs_p[i].Slave_Name.dq_(); SharedConfig.SaveConfig("Page-" + (i + 1).ToString(), xfn, uc.cfgs_p[i]); } for (int i = 0; i < uc.cfgs_ms.Length; i++) { SharedConfig.SaveConfig("Config-" + (i + 1).ToString(), xfn, uc.cfgs_ms[i]); } } if (strfn_d != null && File.Exists(strfn_d)) { File.Delete(strfn_d); } } catch (Exception e) { UnityEngine.Debug.Log("api+INI SaveError:" + e); var msg = "ファイル保存に失敗しました\r\nファイル名:" + inifn + "\r\n" + e.Message; NUty.WinMessageBox(NUty.GetWindowHandle(), msg, "( ! )", NUty.MSGBOX.MB_OK | NUty.MSGBOX.MB_ICONERROR); } return(isSuccess); }
public static void SaveWindowCallback_proc(int id, XtMasterSlave XtMS, ref int showWndMode, ref int _pageNum, XtMasterSlave.MsLinks[] p_MSlinks, XtMasterSlave.MsLinkConfig[] cfgs, XtMasterSlave.v3Offsets[] v3ofs, out string _WinprocPhase) { //XtMasterSlave.MsLinks ms_ = p_MSlinks[_pageNum]; //bool boChrCng = false; _WinprocPhase = "[init]"; GUIStyle gsLabel = new GUIStyle("label"); gsLabel.fontSize = 12; gsLabel.alignment = TextAnchor.MiddleLeft; GUIStyle gsButton = new GUIStyle("button"); gsButton.fontSize = 12; gsButton.alignment = TextAnchor.MiddleCenter; GUIStyle gsToggle = new GUIStyle("toggle"); gsToggle.fontSize = 12; gsToggle.alignment = TextAnchor.MiddleLeft; GUIStyle gsText = new GUIStyle("textfield"); gsText.fontSize = 12; gsText.alignment = TextAnchor.UpperLeft; GUIStyle gsTextAr = new GUIStyle("textArea"); gsTextAr.fontSize = 12; gsTextAr.alignment = TextAnchor.UpperLeft; gsTextAr.wordWrap = true; GUIStyle gsCombo = new GUIStyle("button"); gsCombo.fontSize = 12; gsCombo.alignment = TextAnchor.MiddleLeft; gsCombo.hover.textColor = Color.cyan; gsCombo.onHover.textColor = Color.cyan; gsCombo.onActive.textColor = Color.cyan; //GUIStyle gsScView = new GUIStyle("scrollView"); _WinprocPhase = "[ctrl-1]"; //GUI.enabled = false; //セーブ画面では閉じない if (GUI.Button(new Rect(240, 0, 20, 20), "x", gsButton)) { //GizmoVisible(false); //GizmoHsVisible(false); //GuiFlag = false; boShow = false; } GUI.enabled = true; if (showWndMode == 1) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 70, 0, 20, 20), "-", gsButton)) { showWndMode = 1; } GUI.enabled = true; if (showWndMode == 2) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 50, 0, 20, 20), "=", gsButton)) { showWndMode = 2; } GUI.enabled = true; if (showWndMode == 0) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 30, 0, 20, 20), "□", gsButton)) { showWndMode = 0; } GUI.enabled = true; EditScroll_cfg = GUI.BeginScrollView(new Rect(0, 20, XtMasterSlave.GUI_WIDTH, XtMasterSlave.GUI_HIGHT - 30), EditScroll_cfg, new Rect(0, 0, XtMasterSlave.GUI_WIDTH - 16, EditScroll_cfg_sizeY)); try { //XtMasterSlave.MsLinkConfig p_mscfg = cfgs[_pageNum]; //XtMasterSlave.v3Offsets p_v3of = v3ofs[_pageNum]; int pos_y = 0; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【設定保存・読込】", gsLabel); pos_y += ItemHeight; if (GUI.Button(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "戻る", gsButton)) { boShow = false; Init(); } pos_y += ItemHeight; pos_y += ItemHeight / 2; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【デフォルト&一般設定】", gsLabel); if (GUI.Button(new Rect(ItemX, pos_y += ItemHeight, ItemWidth / 2, ItemHeight), "保存", gsButton)) { // Iniファイル書き出し XtMS.SaveMyConfigs(); } if (GUI.Button(new Rect(ItemX + ItemWidth / 2, pos_y, ItemWidth / 2, ItemHeight), "読込", gsButton)) { // Iniファイル読み出し XtMS.LoadMyConfigs(); } /* * GUI.Label(new Rect(5 + ItemWidth - 25 - 35 - 35, pos_y, 25, ItemHeight), "設定", gsLabel); * * if (GUI.Button(new Rect(5 + ItemWidth - 35 - 35, pos_y, 35, 20), "保存", gsButton)) * { * // Iniファイル書き出し * XtMS.SaveMyConfigs(); * } * if (GUI.Button(new Rect(5 + ItemWidth - 35, pos_y, 35, 20), "読込", gsButton)) * { * // Iniファイル読み出し * XtMS.LoadMyConfigs(); * }*/ pos_y += ItemHeight; pos_y += ItemHeight / 2; // 男0でもプリセ保存できてもいいかな?v0025 if (XtMasterSlave._MensList.Count <= 0) // GUI.enabled = false; try { GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【プリセットの保存】", gsLabel); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth - 110, ItemHeight), "ファイル名(Save)", gsLabel); if (GUI.Button(new Rect(ItemWidth - 110, pos_y, 110, ItemHeight), "日時で付ける", gsButton)) { _memo = string.Empty; _EditIniFN = "XtMS-" + DateTime.Now.ToString("yyyyMMdd-HHmmss") + ".ini"; } _EditIniFN = GUI.TextField(new Rect(5, pos_y += ItemHeight, ItemWidth, ItemHeight), _EditIniFN, gsText); if (GUI.Button(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight), "保存", gsButton)) { // Iniファイル書き出し _WinprocPhase = "[save-uIni]"; if (string.IsNullOrEmpty(_EditIniFN)) { NUty.WinMessageBox(NUty.GetWindowHandle(), "ファイル名を入力して下さい", "( ! )", NUty.MSGBOX.MB_OK | NUty.MSGBOX.MB_ICONERROR); } else { if (Path.GetExtension(_EditIniFN) != ".ini") { _EditIniFN = _EditIniFN + ".ini"; } UserConfig ucfg = new UserConfig(); string strmemo = ""; for (int i = 0; i < cfgs.Length; i++) { XtMasterSlave.v3OffsetsToIniCfgs(ref cfgs[i], v3ofs[i]); } for (int i = 0; i < XtMasterSlave.MAX_PAGENUM; i++) { var ms = p_MSlinks[i]; ucfg.cfgs_ms[i] = cfgs[i]; ucfg.cfgs_p[i] = new UserConfigPage(ms.doMasterSlave, ms.Scc1_MasterMaid, ms); /*ucfg.cfgs_p[i] = new UserConfigPage(ms.doMasterSlave, ms.Scc1_MasterMaid, * new XtMasterSlave.ManInfo(ms.mdMasters[ms.mdMaster_No].mem, ms.mdMaster_No), * new XtMasterSlave.ManInfo(ms.mdSlaves[ms.mdSlave_No].mem, ms.mdSlave_No)); */ if (ms.doMasterSlave) { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + ms.mdMaster_No + "] " + XtMasterSlave.GetMaidName(ms.mdMasters[ms.mdMaster_No]) + " [M⇔S]\r\n"; strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + " [M⇔S]\r\n"; } else if (XtMasterSlave._MensList.Count <= 0) { // メイドのみモード strmemo = strmemo + i + "Master" + ": 不在" + "\r\n"; if (ms.mdSlave_No < 0) { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + "\r\n"; } } else { if (ms.mdMaster_No < 0) { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + ms.mdMaster_No + "] " + XtMasterSlave.GetMaidName(ms.mdMasters[ms.mdMaster_No]) + "\r\n"; } if (ms.mdSlave_No < 0) { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + "\r\n"; } } } if (strmemo.Length > 0) { //strmemo = "保存時のリンク状態\r\n" + strmemo; } _WinprocPhase = "[save-uIni2]"; ucfg.cfg_h.CurPageNum = _pageNum; ucfg.cfg_h.Memo = strmemo; // ジッサイに保存 SaveIni_UserCfg(_EditIniFN, ucfg); GetUsersConfigs(); } } } catch { throw; } finally { GUI.enabled = true; } pos_y += ItemHeight; pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【プリセットの読込】", gsLabel); pos_y += ItemHeight; List <string> slist = _UserIniFN; Rect boxrect = new Rect(ItemX, pos_y, ItemWidth, ItemHeight * 5); pos_y += ItemHeight * 5; GUI.Box(boxrect, ""); EditScroll_fn = GUI.BeginScrollView(boxrect, EditScroll_fn, new Rect(0, 0, EditScroll_fn_sizeX, (ItemHeight * slist.Count())), false, true); EditScroll_fn_sizeX = (int)boxrect.width - 16; try { int pos_sy = 0; foreach (string str in slist) { bool chk = (_LoadIniFN == str); int pos_sx = 2; //ファイル名 Vector2 v2Toggle = gsToggle.CalcSize(new GUIContent(str)); v2Toggle.x += pos_sx + 10; if (EditScroll_fn_sizeX < v2Toggle.x) { EditScroll_fn_sizeX = (int)v2Toggle.x; } bool chk2 = GUI.Toggle(new Rect(pos_sx, pos_sy, /*boxrect.width*/ v2Toggle.x, ItemHeight), chk, str, gsToggle); if (chk != chk2) { if (chk2) { _LoadIniFN = str; _UserCfg = LoadIni_UserCfg(str); _memo = _UserCfg.cfg_h.Memo; }/* * else * { * _LoadIniFN = string.Empty; * }*/ } pos_sy += ItemHeight; } } catch (Exception) { _WinprocPhase = "スクロール1"; throw; } finally { GUI.EndScrollView(); } //pos_y += ItemHeight / 2; //ファイル名 GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "ファイル名(Load)", gsLabel); GUI.TextField(new Rect(5, pos_y += ItemHeight, ItemWidth, ItemHeight), _LoadIniFN, gsText); GUI.Label(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight), "保存時の情報", gsLabel); GUI.TextArea(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight * 8), _memo, gsTextAr); pos_y += ItemHeight * 8; //pos_y += ItemHeight / 2; if (GUI.Button(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "読込", gsButton)) { // 元のカーソルを保持 System.Windows.Forms.Cursor preCursor = System.Windows.Forms.Cursor.Current; // カーソルを待機カーソルに変更 System.Windows.Forms.Cursor.Current = System.Windows.Forms.Cursors.WaitCursor; try { // Iniファイル読み出し _UserCfg = LoadIni_UserCfg(_LoadIniFN); //ページ選択の復元 _pageNum = _UserCfg.cfg_h.CurPageNum; //プリセットデータの反映を行う procUserCfg(p_MSlinks, cfgs, v3ofs); } catch { _WinprocPhase = "[load-uIni2]"; throw; } finally { // カーソルを元に戻す System.Windows.Forms.Cursor.Current = preCursor; } //画面を閉じる boShow = false; Init(); }//ボタン pos_y += ItemHeight; XtMasterSlave.cfg.boNameSelectAndLoad = GUI.Toggle(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), XtMasterSlave.cfg.boNameSelectAndLoad, "キャラ名指定&呼び出し有効", gsToggle); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "注:呼び出す人数が多いと時間が掛かります", gsLabel); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "(※OFF時は表示キャラ順の番号指定)", gsLabel); pos_y += ItemHeight; pos_y += ItemHeight / 2; pos_y += ItemHeight * 2; EditScroll_cfg_sizeY = pos_y; } catch { throw; } finally { GUI.EndScrollView(); } }