private void Add(object sender, EventArgs args) { GlobalComponentPicker.Set(new Vector2(this.rectGui.x + 300, this.rectGui.y - 20), 300, this.FontSize, (existing) => { existing.InsertNewClip(); this.take.tracks.Add(existing); this.curvePane.mode = CurvePane.CurvePaneMode.Curve; this.curvePane.SetUpdate(); }); }
///------------------------------------------------------------------------- /// <summary>GUI処理</summary> ///------------------------------------------------------------------------- public void OnGUI() { try { // 機能有効の場合 // if( this.Enable ) if (GizmoRender.UIVisible) { // 補助キーの押下有無確認 bool isCtrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl); bool isShift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift); bool isAlt = Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightAlt); if (this.Enable) { float windowWidth = Screen.width / 4 - ControlBase.FixedMargin * 2; Rect pluginPos = new Rect(Screen.width - windowWidth, Screen.height / 15 + ControlBase.FixedMargin, Screen.width / 5 - Screen.width / 65, Screen.height - Screen.height / 5); if (selectedMode == ConstantValues.EditMode.Movie) { this.timelineWindow.Width = 1000; this.timelineWindow.Height = 800; this.timelineWindow.rectGui.width = 1000; this.timelineWindow.rectGui.height = 800; this.timelineWindow.OnGUI(); } GlobalCurveWindow.Update(); GlobalComponentPicker.Update(); GlobalPropertyPicker.Update(); GlobalComboBox.Update(); } else { // 補助キーを押下していない場合 bool isEnableControl = (isCtrl == false && isShift == false && isAlt == false); GameMain.Instance.MainCamera.SetControl(isEnableControl); UICamera.InputEnable = isEnableControl; } } // else // { // GameMain.Instance.MainCamera.SetControl( true ); // UICamera.InputEnable = true; // } } catch (Exception e) { Debug.LogError(e.ToString()); } }