public static void MountHorse(CLRScriptBase script, uint Character, uint Horse) { if (!isWarhorse.ContainsKey(Character)) isWarhorse.Add(Character, true); string cloakResRef; switch(script.GetTag(Horse)) { case "abr_cr_an_horse01": cloakResRef = "acr_ooc_horse01"; isWarhorse[Character] = true; break; case "abr_cr_an_horse02": cloakResRef = "acr_ooc_horse02"; isWarhorse[Character] = true; break; case "abr_cr_an_horse03": cloakResRef = "acr_ooc_horse03"; isWarhorse[Character] = true; break; default: cloakResRef = "acr_ooc_horse03"; isWarhorse[Character] = true; break; } uint horseCloak = script.CreateItemOnObject(cloakResRef, Character, 1, "", CLRScriptBase.FALSE); if (script.GetLocalInt(Horse, ACR_IS_WARHORSE) == 1) { script.RemoveHenchman(Character, Horse); script.SetLocalInt(horseCloak, ACR_IS_WARHORSE, 1); } script.SetLocalInt(horseCloak, ACR_HORSE_ID, script.GetLocalInt(Horse, ACR_HORSE_ID)); script.SetLocalInt(horseCloak, ACR_HORSE_HP, script.GetCurrentHitPoints(Horse)); uint equippedCloak = script.GetItemInSlot(CLRScriptBase.INVENTORY_SLOT_CLOAK, Character); if (script.GetIsObjectValid(equippedCloak) == CLRScriptBase.TRUE) { foreach (NWItemProperty prop in script.GetItemPropertiesOnItem(equippedCloak)) { // copying property duration type prevents us from turning temporary properties into // permanent ones. But because we don't know how long the non-permanent ones have left, // we pretty much have to assign them with the expectation that they immediately expire. script.AddItemProperty(script.GetItemPropertyDurationType(prop), prop, horseCloak, 0.0f); } script.SetFirstName(horseCloak, script.GetName(equippedCloak) + "(( Horse Appearance ))"); script.AddItemProperty(CLRScriptBase.DURATION_TYPE_PERMANENT, script.ItemPropertyWeightReduction(CLRScriptBase.IP_CONST_REDUCEDWEIGHT_80_PERCENT), horseCloak, 0.0f); } script.SetPlotFlag(horseCloak, CLRScriptBase.TRUE); script.SetPlotFlag(Horse, CLRScriptBase.FALSE); script.AssignCommand(Horse, delegate { script.SetIsDestroyable(CLRScriptBase.TRUE, CLRScriptBase.FALSE, CLRScriptBase.FALSE); }); script.AssignCommand(Horse, delegate { script.DestroyObject(Horse, 0.0f, CLRScriptBase.FALSE); }); script.AssignCommand(Character, delegate { script.ActionEquipItem(horseCloak, CLRScriptBase.INVENTORY_SLOT_CLOAK); }); if (!isWarhorse[Character]) script.DelayCommand(6.0f, delegate { RidingHeartbeat(script, Character); }); }
public static void LoadAreas(CLRScriptBase s) { if (!ACR_Candlekeep.ArchivesInstance.WaitForResourcesLoaded(false)) { s.DelayCommand(6.0f, delegate { LoadAreas(s); }); return; } ALFA.Shared.Modules.InfoStore.ActiveAreas = new Dictionary<uint, ALFA.Shared.ActiveArea>(); List<uint> areas = new List<uint>(); foreach (uint area in s.GetAreas()) { ALFA.Shared.ActiveArea activeArea = new ALFA.Shared.ActiveArea(); activeArea.Id = area; activeArea.Name = s.GetName(area).Trim(); activeArea.Tag = s.GetTag(area); activeArea.GlobalQuests.Add("Infestation", s.GetLocalInt(area, "ACR_QST_MAX_INFESTATION")); ALFA.Shared.Modules.InfoStore.ActiveAreas.Add(area, activeArea); areas.Add(area); } int count = 0; foreach(KeyValuePair<string, string> keyValue in ALFA.Shared.Modules.InfoStore.AreaNames) { ALFA.Shared.Modules.InfoStore.ActiveAreas[areas[count]].LocalizedName = keyValue.Value; ALFA.Shared.Modules.InfoStore.ActiveAreas[areas[count]].ConfigureDisplayName(); s.SetLocalString(areas[count], "ACR_AREA_RESREF", keyValue.Key); count++; } foreach (ALFA.Shared.ActiveArea activeArea in ALFA.Shared.Modules.InfoStore.ActiveAreas.Values) { foreach (uint thing in s.GetObjectsInArea(activeArea.Id)) { uint target = s.GetTransitionTarget(thing); if (s.GetIsObjectValid(target) != FALSE) { ALFA.Shared.ActiveTransition activeTransition = new ALFA.Shared.ActiveTransition(); activeTransition.AreaTarget = ALFA.Shared.Modules.InfoStore.ActiveAreas[s.GetArea(target)]; activeTransition.Id = thing; activeTransition.Target = target; activeArea.ExitTransitions.Add(activeTransition, activeTransition.AreaTarget); } } } }
public static void TrackPersistentChestValues(CLRScriptBase script, uint Character, uint Chest, int CountedLoot) { string tag = script.GetTag(Chest); if(!pChestValues.ContainsKey(tag)) { pChestValues.Add(tag, CountedLoot); } else { pChestValues[tag] = CountedLoot; } // TODO: persistently save pChest tags if(!pChestAccess.ContainsKey(Character)) { pChestAccess.Add(Character, new List<string>()); } if(!pChestAccess[Character].Contains(tag)) { pChestAccess[Character].Add(tag); } }
public static int NewWand(CLRScriptBase script, int maxValue) { if (maxValue < 375) { return 0; } int wandValue = 0; uint scrollSource = OBJECT_INVALID; if (maxValue >= 21000) { switch (Generation.rand.Next(5)) { case 0: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level4Scrolls[Generation.rand.Next(GenerateScroll.Level4Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 21000; break; case 1: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level3Scrolls[Generation.rand.Next(GenerateScroll.Level3Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 11250; break; case 2: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level2Scrolls[Generation.rand.Next(GenerateScroll.Level2Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 4500; break; case 3: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level1Scrolls[Generation.rand.Next(GenerateScroll.Level1Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 750; break; case 4: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level0Scrolls[Generation.rand.Next(GenerateScroll.Level0Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 375; break; } } else if (maxValue >= 11250) { switch (Generation.rand.Next(4)) { case 0: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level3Scrolls[Generation.rand.Next(GenerateScroll.Level3Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 11250; break; case 1: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level2Scrolls[Generation.rand.Next(GenerateScroll.Level2Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 4500; break; case 2: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level1Scrolls[Generation.rand.Next(GenerateScroll.Level1Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 750; break; case 3: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level0Scrolls[Generation.rand.Next(GenerateScroll.Level0Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 375; break; } } else if (maxValue >= 4500) { switch (Generation.rand.Next(3)) { case 0: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level2Scrolls[Generation.rand.Next(GenerateScroll.Level2Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 4500; break; case 1: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level1Scrolls[Generation.rand.Next(GenerateScroll.Level1Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 750; break; case 2: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level0Scrolls[Generation.rand.Next(GenerateScroll.Level0Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 375; break; } } else if (maxValue >= 750) { switch (Generation.rand.Next(2)) { case 0: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level1Scrolls[Generation.rand.Next(GenerateScroll.Level1Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 750; break; case 1: wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level0Scrolls[Generation.rand.Next(GenerateScroll.Level0Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 375; break; } } else if (maxValue >= 375) { wandNumber++; scrollSource = script.CreateItemOnObject(GenerateScroll.Level0Scrolls[Generation.rand.Next(GenerateScroll.Level0Scrolls.Count)], script.OBJECT_SELF, 1, "soonwand" + wandNumber.ToString(), FALSE); wandValue = 375; } uint wandItem = script.CreateItemOnObject(wandResRef, script.OBJECT_SELF, 1, script.GetTag(scrollSource) + wandNumber.ToString(), FALSE); script.SetItemCharges(wandItem, 50); string wandName = script.GetFirstName(scrollSource); wandName.Replace("Scroll", "Wand"); script.SetFirstName(wandItem, wandName); foreach (NWItemProperty prop in script.GetItemPropertiesOnItem(scrollSource)) { if (script.GetItemPropertyType(prop) == ITEM_PROPERTY_CAST_SPELL) { script.AddItemProperty(DURATION_TYPE_PERMANENT, script.ItemPropertyCastSpell(script.GetItemPropertySubType(prop), IP_CONST_CASTSPELL_NUMUSES_1_CHARGE_PER_USE), wandItem, 0.0f); } else if (script.GetItemPropertyType(prop) == ITEM_PROPERTY_USE_LIMITATION_CLASS) { script.AddItemProperty(DURATION_TYPE_PERMANENT, script.ItemPropertyLimitUseByClass(script.GetItemPropertySubType(prop)), wandItem, 0.0f); } } script.DestroyObject(scrollSource, 0.0f, FALSE); return wandValue; }
private void PopulateArea(CLRScriptBase script) { List<Vector3> trapsToSpawn = new List<Vector3>(); if (!DungeonStore.DungeonSpawns.ContainsKey(SpawnType)) return; foreach(uint wp in script.GetObjectsInArea(AreaId)) { if(script.GetTag(wp) == "MONSTER_LOW") { if (DungeonStore.DungeonSpawns[SpawnType].ContainsKey(CR / 3)) { script.CreateObject(CLRScriptBase.OBJECT_TYPE_CREATURE, DungeonStore.DungeonSpawns[SpawnType][CR/3][rand.Next(DungeonStore.DungeonSpawns[SpawnType][CR/3].Count)], script.GetLocation(wp), CLRScriptBase.TRUE, ""); } } else if(script.GetTag(wp) == "MONSTER_MED") { if (DungeonStore.DungeonSpawns[SpawnType].ContainsKey(CR / 2)) { script.CreateObject(CLRScriptBase.OBJECT_TYPE_CREATURE, DungeonStore.DungeonSpawns[SpawnType][CR/2][rand.Next(DungeonStore.DungeonSpawns[SpawnType][CR/2].Count)], script.GetLocation(wp), CLRScriptBase.TRUE, ""); } } else if(script.GetTag(wp) == "MONSTER_HIGH") { if (DungeonStore.DungeonSpawns[SpawnType].ContainsKey(CR)) { script.CreateObject(CLRScriptBase.OBJECT_TYPE_CREATURE, DungeonStore.DungeonSpawns[SpawnType][CR][rand.Next(DungeonStore.DungeonSpawns[SpawnType][CR].Count)], script.GetLocation(wp), CLRScriptBase.TRUE, ""); } if (!questSpawned) { questSpawned = true; NWEffect AoE = script.EffectAreaOfEffect(86, "acf_trg_onenter", "acf_trg_onheartbeat", "acf_trg_onexit", "AOE"+Quest); script.ApplyEffectAtLocation(CLRScriptBase.DURATION_TYPE_PERMANENT, script.SupernaturalEffect(AoE), script.GetLocation(wp), 0.0f); uint spawnedAoE = script.GetObjectByTag("AOE" + Quest, 0); script.SetLocalString(spawnedAoE, "ACR_QST_NAME", Quest); script.SetLocalInt(spawnedAoE, "ACR_QST_LOWER_STATE", 1); script.SetLocalInt(spawnedAoE, "ACR_QST_UPPER_STATE", 2); script.SetLocalString(spawnedAoE, "ACR_QST_MESSAGE", "This appears to be the end of the dungeon, and your path here is scouted."); } } else if (script.GetTag(wp) == "TRAP") { if(DungeonStore.DungeonTraps[TrapType].ContainsKey(CR)) { trapsToSpawn.Add(script.GetPosition(wp)); } } } foreach (Vector3 trap in trapsToSpawn) { script.ClearScriptParams(); script.AddScriptParameterInt(1); script.AddScriptParameterFloat(trap.x); script.AddScriptParameterFloat(trap.y); script.AddScriptParameterFloat(trap.z); script.AddScriptParameterObject(AreaId); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterFloat(-1.0f); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterObject(CLRScriptBase.OBJECT_INVALID); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterInt(-1); script.AddScriptParameterString(DungeonStore.DungeonTraps[TrapType][CR][rand.Next(DungeonStore.DungeonTraps[TrapType][CR].Count)]); script.ExecuteScriptEnhanced("ACR_Traps", script.GetModule(), CLRScriptBase.FALSE); } }
public void TransitionToArea(CLRScriptBase script, ExitDirection exit) { string doorTag = "DOOR_NORTH"; switch(exit) { case ExitDirection.North: doorTag = "DOOR_NORTH"; break; case ExitDirection.East: doorTag = "DOOR_EAST"; break; case ExitDirection.South: doorTag = "DOOR_SOUTH"; break; case ExitDirection.West: doorTag = "DOOR_WEST"; break; case ExitDirection.Up: doorTag = "DOOR_UP"; break; case ExitDirection.Down: doorTag = "DOOR_DOWN"; break; } if(script.GetIsObjectValid(script.GetLocalObject(AreaId, doorTag)) == CLRScriptBase.TRUE) { uint door = script.GetLocalObject(AreaId, doorTag); script.JumpToObject(door, CLRScriptBase.TRUE); return; } foreach(uint obj in script.GetObjectsInArea(AreaId)) { if(script.GetTag(obj) == doorTag) { script.SetLocalObject(AreaId, doorTag, obj); script.JumpToObject(obj, CLRScriptBase.TRUE); return; } } script.SendMessageToPC(script.OBJECT_SELF, "I can't find a door to jump you to."); }
public static uint _SpawnObject(string sResRef, int nObjectType, uint oWP, NWLocation lLoc, int nFlags, int nAlternate, CLRScriptBase s) { // if the object is not being spawned at it's waypoint location, we need to make sure // the actual spawn-in location isn't violating the "in PC sight" guidelines. if ((nAlternate != CLRScriptBase.FALSE) && ((nFlags & _SPAWN_FLAGS_IN_PC_SIGHT) == 0)) { uint oNeighbor = s.GetNearestCreatureToLocation(CLRScriptBase.CREATURE_TYPE_PLAYER_CHAR, CLRScriptBase.PLAYER_CHAR_IS_PC, lLoc, 1, -1, -1, -1, -1); if (s.GetIsObjectValid(oNeighbor) == CLRScriptBase.FALSE && (s.GetDistanceBetweenLocations(lLoc, s.GetLocation(oNeighbor)) <= PC_PERCEPTION_RANGE)) { // ACR_GetPCVisualRange() )) { return CLRScriptBase.OBJECT_INVALID; } if (GetPrespawnPrediction(s) == CLRScriptBase.FALSE) { uint oTestWP = s.GetNearestObjectToLocation(CLRScriptBase.OBJECT_TYPE_WAYPOINT, lLoc, 1); int nWP_Index = 1; while ((oTestWP != CLRScriptBase.OBJECT_INVALID) && (s.GetDistanceBetweenLocations(lLoc, s.GetLocation(oTestWP)) <= PC_PERCEPTION_RANGE)) { // ACR_GetPC_VisualRange() )) { if (s.GetTag(oTestWP) == "ACR_SA_WP") { return CLRScriptBase.OBJECT_INVALID; } else { nWP_Index = nWP_Index + 1; oTestWP = s.GetNearestObjectToLocation(CLRScriptBase.OBJECT_TYPE_WAYPOINT, lLoc, nWP_Index); } } } } uint oSpawned = s.CreateObject(nObjectType, sResRef, lLoc, nFlags & _SPAWN_FLAGS_WITH_ANIMATION, ""); // Check to make sure it spawned ok, print an error and exit if not. if (s.GetIsObjectValid(oSpawned) == CLRScriptBase.FALSE) { return CLRScriptBase.OBJECT_INVALID; } // If it should be in stealth mode, place it there. if ((nFlags & _SPAWN_IN_STEALTH) == _SPAWN_IN_STEALTH) { s.SetActionMode(oSpawned, CLRScriptBase.ACTION_MODE_STEALTH, 1); } // If it should be in detect mode, place it there. if ((nFlags & _SPAWN_IN_DETECT) == _SPAWN_IN_DETECT) { s.SetActionMode(oSpawned, CLRScriptBase.ACTION_MODE_DETECT, 1); } // If this creature should buff himself, do it. if ((nFlags & _SPAWN_BUFFED) == _SPAWN_BUFFED) { ActivateLongTermBuffs(oSpawned, s); } // Play the spawn animation. s.PlayAnimation(s.GetLocalInt(oWP, _WP_SPAWN_ANIMATION), 1.0f, 0.0f); // Play the spawn in VFX. s.ApplyEffectAtLocation(CLRScriptBase.DURATION_TYPE_INSTANT, s.EffectVisualEffect(s.GetLocalInt(oWP, _WP_SPAWN_IN_VFX), CLRScriptBase.FALSE), s.GetLocation(oSpawned), 0.0f); // Play the spawn in SFX. s.AssignCommand(oSpawned, delegate { s.PlaySound(s.GetLocalString(oWP, _WP_SPAWN_IN_SFX), CLRScriptBase.FALSE); }); // Determine facing. if ((nFlags & _SPAWN_FLAGS_RANDOM_FACING) == _SPAWN_FLAGS_RANDOM_FACING) { // Spawn facing is random. s.AssignCommand(oSpawned, delegate { s.SetFacing(new Random().Next() * 360.0f, CLRScriptBase.FALSE); }); } // Colorize name if needed. if (s.GetLocalString(oSpawned, ACR_COLOR_NAME) != "") { s.SetFirstName(oSpawned, "<C='" + s.GetLocalString(oSpawned, ACR_COLOR_NAME) + "'>" + s.GetName(oSpawned) + "</C>"); s.SetLastName(oSpawned, ""); } // Run the spawn-in scripts, if any. int i = 1; while (true) { string sScript = s.GetLocalString(oWP, _WP_SPAWN_IN_SCRIPT_ARRAY + s.IntToString(i)); if (sScript == "") { break; } s.ExecuteScript(sScript, oSpawned); i++; } _AddObjectToSpawnPoint(oWP, oSpawned, s); return oSpawned; }
public static void DrawObjects(CLRScriptBase script, User currentUser, uint currentArea) { float fDelay = 0.1f; List<uint> ChooserAoEs = new List<uint>(); List<uint> ChooserCreatures = new List<uint>(); List<uint> ChooserDoors = new List<uint>(); List<uint> ChooserItems = new List<uint>(); List<uint> ChooserLights = new List<uint>(); List<uint> ChooserPlaceables = new List<uint>(); List<uint> ChooserPlacedEffects = new List<uint>(); List<uint> ChooserStores = new List<uint>(); List<uint> ChooserTriggers = new List<uint>(); List<uint> ChooserWaypoints = new List<uint>(); script.DelayCommand(fDelay, delegate { foreach (uint thing in script.GetObjectsInArea(currentArea)) { int objectType = script.GetObjectType(thing); switch (objectType) { case OBJECT_TYPE_AREA_OF_EFFECT: ChooserAoEs.Add(thing); break; case OBJECT_TYPE_CREATURE: ChooserCreatures.Add(thing); break; case OBJECT_TYPE_DOOR: ChooserDoors.Add(thing); break; case OBJECT_TYPE_ITEM: ChooserItems.Add(thing); break; case OBJECT_TYPE_LIGHT: ChooserLights.Add(thing); break; case OBJECT_TYPE_PLACEABLE: ChooserPlaceables.Add(thing); break; case OBJECT_TYPE_PLACED_EFFECT: ChooserPlacedEffects.Add(thing); break; case OBJECT_TYPE_STORE: ChooserStores.Add(thing); break; case OBJECT_TYPE_TRIGGER: ChooserTriggers.Add(thing); break; case OBJECT_TYPE_WAYPOINT: ChooserWaypoints.Add(thing); break; } } script.ClearListBox(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS"); if (ChooserAoEs.Count > 0 && currentUser.ChooserShowAOE) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserAoEs) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetTag(thing), "LISTBOX_ITEM_ICON=trap.tga", "5="+thing.ToString(), ""); } }); } if (ChooserCreatures.Count > 0 && currentUser.ChooserShowCreature) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserCreatures) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing), "LISTBOX_ITEM_ICON=creature.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserDoors.Count > 0 && currentUser.ChooserShowDoor) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserDoors) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing), "LISTBOX_ITEM_ICON=door.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserItems.Count > 0 && currentUser.ChooserShowItem) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserItems) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing), "LISTBOX_ITEM_ICON=item.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserLights.Count > 0 && currentUser.ChooserShowLight) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserLights) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Light", "LISTBOX_ITEM_ICON=light.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserPlaceables.Count > 0 && currentUser.ChooserShowPlaceable) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserPlaceables) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Placeable", "LISTBOX_ITEM_ICON=placeable.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserPlacedEffects.Count > 0 && currentUser.ChooserShowPlacedEffect) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserPlacedEffects) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Placed Effect", "LISTBOX_ITEM_ICON=vfx.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserStores.Count > 0 && currentUser.ChooserShowStore) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserStores) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Store", "LISTBOX_ITEM_ICON=store.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserTriggers.Count > 0 && currentUser.ChooserShowTrigger) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserTriggers) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Trigger", "LISTBOX_ITEM_ICON=trigger.tga", "5=" + thing.ToString(), ""); } }); } if (ChooserWaypoints.Count > 0 && currentUser.ChooserShowWaypoint) { fDelay += 0.1f; script.DelayCommand(fDelay, delegate { foreach (uint thing in ChooserWaypoints) { script.AddListBoxRow(currentUser.Id, "SCREEN_DMC_CHOOSER", "LISTBOX_ACR_CHOOSER_OBJECTS", thing.ToString(), "LISTBOX_ITEM_TEXT= " + script.GetName(thing) + ";LISTBOX_ITEM_TEXT2= Waypoint", "LISTBOX_ITEM_ICON=waypoint.tga", "5=" + thing.ToString(), ""); } }); } }); }
private static uint GetNearestTrapEmitter(CLRScriptBase script, NWLocation loc) { float nearestDist = -1.0f; uint nearestObject = CLRScriptBase.OBJECT_INVALID; Vector3 trapPos = script.GetPositionFromLocation(loc); foreach(uint obj in script.GetObjectsInArea(script.GetAreaFromLocation(loc))) { if(script.GetObjectType(obj) == OBJECT_TYPE_PLACEABLE && (script.GetTag(obj) == "TRAP_EMITTER" || script.GetTag(obj) == "TRAP_ORIGIN")) { Vector3 emitterPos = script.GetPosition(obj); float newDist = (trapPos.x - emitterPos.x)*(trapPos.x - emitterPos.x)+(trapPos.y - emitterPos.y)*(trapPos.y - emitterPos.y); if(nearestDist < 0 || nearestDist > newDist) { nearestDist = newDist; nearestObject = obj; } } } if(script.GetIsObjectValid(nearestObject) == CLRScriptBase.FALSE || nearestDist > 400.0f) // 20 meters; nearestDist is squared to be cheaper { nearestObject = CLRScriptBase.OBJECT_INVALID; } return nearestObject; }
public static void Dismount(CLRScriptBase script, uint Character, uint Cloak, NWLocation Location) { string resRef = ""; if (script.GetLocalInt(Cloak, ACR_IS_WARHORSE) == 1) { resRef = "abr_cr_an_horse_pal_"; int nPalLevel = script.GetLevelByClass(CLRScriptBase.CLASS_TYPE_PALADIN, Character); if (nPalLevel >= 15) resRef += "15"; else if (nPalLevel >= 11) resRef += "11"; else if (nPalLevel >= 8) resRef += "8"; else if (nPalLevel >= 5) resRef += "5"; else resRef = "abr_cr_an_horse03"; } else { switch (script.GetTag(Cloak)) { case "acr_ooc_horse01": resRef = "abr_cr_an_horse01"; break; case "acr_ooc_horse02": resRef = "abr_cr_an_horse02"; break; case "acr_ooc_horse03": resRef = "abr_cr_an_horse03"; break; default: // Looks like we're not actually dismounting a horse. return; } } uint Horse = script.CreateObject(CLRScriptBase.OBJECT_TYPE_CREATURE, resRef, Location, CLRScriptBase.FALSE, ""); script.SetLocalInt(Horse, ACR_HORSE_OWNER, script.GetLocalInt(Character, ACR_CID)); script.SetLocalInt(Horse, ACR_HORSE_ID, script.GetLocalInt(Cloak, ACR_HORSE_ID)); int damage = script.GetCurrentHitPoints(Horse) - script.GetLocalInt(Cloak, ACR_HORSE_HP); if(damage > 0) { script.ApplyEffectToObject(CLRScriptBase.DURATION_TYPE_INSTANT, script.EffectDamage(damage, CLRScriptBase.DAMAGE_TYPE_MAGICAL, CLRScriptBase.DAMAGE_POWER_PLUS_TWENTY, CLRScriptBase.TRUE), Horse, 0.0f); } if (script.GetLocalInt(Cloak, ACR_IS_WARHORSE) == 1) { script.AddHenchman(Character, Horse); script.SetLocalInt(Horse, ACR_IS_WARHORSE, 1); script.SetLocalObject(Character, ACR_PAL_WARHORSE, Horse); } uint Item = GetOwnershipItemById(script, Character, script.GetLocalInt(Cloak, ACR_HORSE_ID)); script.SetLocalObject(Item , ACR_HORSE_OBJECT, Horse); script.SetLocalObject(Horse, ACR_HORSE_OBJECT, Character); script.SetLocalString(Item, ACR_HORSE_PERS_LOC_AREA, script.GetTag(script.GetArea(Horse))); script.SetLocalFloat(Item, ACR_HORSE_PERS_LOC_X, script.GetPosition(Horse).x); script.SetLocalFloat(Item, ACR_HORSE_PERS_LOC_Y, script.GetPosition(Horse).y); script.SetLocalFloat(Item, ACR_HORSE_PERS_LOC_Z, script.GetPosition(Horse).z); script.SetPlotFlag(Cloak, CLRScriptBase.FALSE); script.DestroyObject(Cloak, 0.0f, CLRScriptBase.FALSE); isWarhorse.Remove(Character); }