コード例 #1
0
ファイル: ModInfoScreen.cs プロジェクト: jordan250/CKAN
        private void Download()
        {
            ProgressScreen            ps   = new ProgressScreen($"Downloading {mod.identifier}");
            NetAsyncModulesDownloader dl   = new NetAsyncModulesDownloader(ps);
            ModuleInstaller           inst = ModuleInstaller.GetInstance(manager.CurrentInstance, manager.Cache, ps);

            LaunchSubScreen(
                ps,
                () => {
                try {
                    dl.DownloadModules(manager.Cache, new List <CkanModule> {
                        mod
                    });
                    if (!manager.Cache.IsMaybeCachedZip(mod))
                    {
                        ps.RaiseError("Download failed, file is corrupted");
                    }
                } catch (Exception ex) {
                    ps.RaiseError($"Download failed: {ex}");
                }
            }
                );
            // Don't let the installer re-use old screen references
            inst.User = null;
        }
コード例 #2
0
        private bool UpdateRegistry(ConsoleTheme theme, bool showNewModsPrompt = true)
        {
            ProgressScreen ps = new ProgressScreen("Updating Registry", "Checking for updates");

            LaunchSubScreen(theme, ps, (ConsoleTheme th) => {
                HashSet <string> availBefore = new HashSet <string>(
                    Array.ConvertAll <CkanModule, string>(
                        registry.CompatibleModules(
                            manager.CurrentInstance.VersionCriteria()
                            ).ToArray(),
                        (l => l.identifier)
                        )
                    );
                recent.Clear();
                try {
                    Repo.UpdateAllRepositories(
                        RegistryManager.Instance(manager.CurrentInstance),
                        manager.CurrentInstance,
                        manager.Cache,
                        ps
                        );
                } catch (ReinstallModuleKraken rmk) {
                    ChangePlan reinstPlan = new ChangePlan();
                    foreach (CkanModule m in rmk.Modules)
                    {
                        reinstPlan.ToggleUpgrade(m);
                    }
                    LaunchSubScreen(theme, new InstallScreen(manager, reinstPlan, debug));
                } catch (Exception ex) {
                    // There can be errors while you re-install mods with changed metadata
                    ps.RaiseError(ex.Message + ex.StackTrace);
                }
                // Update recent with mods that were updated in this pass
                foreach (CkanModule mod in registry.CompatibleModules(
                             manager.CurrentInstance.VersionCriteria()
                             ))
                {
                    if (!availBefore.Contains(mod.identifier))
                    {
                        recent.Add(mod.identifier);
                    }
                }
            });
            if (showNewModsPrompt && recent.Count > 0 && RaiseYesNoDialog(newModPrompt(recent.Count)))
            {
                searchBox.Clear();
                moduleList.FilterString = searchBox.Value = "~n";
            }
            RefreshList(theme);
            return(true);
        }
コード例 #3
0
        /// <summary>
        /// Let the user choose some zip files, then import them to the mod cache.
        /// </summary>
        /// <param name="gameInst">Game instance to import into</param>
        /// <param name="cp">Change plan object for marking things to be installed</param>
        public static void ImportDownloads(KSP gameInst, ChangePlan cp)
        {
            ConsoleFileMultiSelectDialog cfmsd = new ConsoleFileMultiSelectDialog(
                "Import Downloads",
                FindDownloadsPath(gameInst),
                "*.zip",
                "Import"
            );
            HashSet<FileInfo> files = cfmsd.Run();

            if (files.Count > 0) {
                ProgressScreen  ps   = new ProgressScreen("Importing Downloads", "Calculating...");
                ModuleInstaller inst = ModuleInstaller.GetInstance(gameInst, ps);
                ps.Run(() => inst.ImportFiles(files, ps,
                    (CkanModule mod) => cp.Install.Add(mod)));
                // Don't let the installer re-use old screen references
                inst.User = null;
            }
        }
コード例 #4
0
        /// <summary>
        /// Let the user choose some zip files, then import them to the mod cache.
        /// </summary>
        /// <param name="theme">The visual theme to use to draw the dialog</param>
        /// <param name="gameInst">Game instance to import into</param>
        /// <param name="cache">Cache object to import into</param>
        /// <param name="cp">Change plan object for marking things to be installed</param>
        public static void ImportDownloads(ConsoleTheme theme, GameInstance gameInst, NetModuleCache cache, ChangePlan cp)
        {
            ConsoleFileMultiSelectDialog cfmsd = new ConsoleFileMultiSelectDialog(
                "Import Downloads",
                FindDownloadsPath(gameInst),
                "*.zip",
                "Import"
                );
            HashSet <FileInfo> files = cfmsd.Run(theme);

            if (files.Count > 0)
            {
                ProgressScreen  ps   = new ProgressScreen("Importing Downloads", "Calculating...");
                ModuleInstaller inst = new ModuleInstaller(gameInst, cache, ps);
                ps.Run(theme, (ConsoleTheme th) => inst.ImportFiles(files, ps,
                                                                    (CkanModule mod) => cp.Install.Add(mod), RegistryManager.Instance(gameInst).registry));
                // Don't let the installer re-use old screen references
                inst.User = null;
            }
        }