private void GameEvents_OneSecondTick(object sender, EventArgs e) { if (Game1.hasLoadedGame) { Cheats.OneSecondUpdate(); } }
private void GameEvents_OneSecondTick(object sender, EventArgs e) { if (!CJBCheatsMenu.IsLoaded) { return; } Cheats.OneSecondUpdate(CJBCheatsMenu.Locations); }