private void OnCameraBotGUI(Rect position, SerializedProperty property, GUIContent label) { Preset preset = PropertyExtend.GetCurrent(property) as Preset; if (preset == null && property.serializedObject.targetObject is CameraBot) { CameraBot self = property.serializedObject.targetObject as CameraBot; self.OnValidate(); return; } SerializedObject presetObj = new SerializedObject(preset); presetObj.Update(); EditorGUI.BeginProperty(position, label, property); Rect line = position.Clone(height: lineH); Rect[] cells = line.SplitHorizontal(.1f, 50, 70); // First line if (GUI.Button(cells[0], (preset.m_DisplayOnScene ? "Show" : "Hide"))) { preset.m_DisplayOnScene = !preset.m_DisplayOnScene; } cells = cells[1].Modify(x: 20f, width: -20f).SplitHorizontal(.85f); property.isExpanded = EditorGUI.Foldout(cells[0].Modify(), property.isExpanded, ((!property.isExpanded) ? preset.gameObject.name : "")); preset.m_DebugColor = EditorGUI.ColorField(cells[1], GUIContent.none, preset.m_DebugColor); if (property.isExpanded) { line = line.GetRectBottom(height: lineH).Modify(y: lineS); preset.gameObject.name = EditorGUI.TextField(line, preset.gameObject.name); SerializedProperty virtualPositionProp = presetObj.FindProperty("m_VirtualPosition"); line = line.GetRectBottom(height: VirtualPositionDrawer.GetStaticHeight(virtualPositionProp)).Modify(y: lineS); EditorGUI.PropertyField(line, virtualPositionProp, true); SerializedProperty zoomProp = presetObj.FindProperty("m_Zoom"); line = line.GetRectBottom(height: ZoomDrawer.GetStaticHeight(zoomProp)).Modify(y: lineS); EditorGUI.PropertyField(line, zoomProp, true); SerializedProperty clampAngleProp = presetObj.FindProperty("m_ClampAngle"); line = line.GetRectBottom(height: ClampAngleDrawer.GetStaticHeight(clampAngleProp)).Modify(y: lineS); EditorGUI.PropertyField(line, clampAngleProp, true); SerializedProperty methodProp = presetObj.FindProperty("m_Method"); line = line.GetRectBottom(height: MethodDrawer.GetStaticHeight(methodProp)).Modify(y: lineS); EditorGUI.PropertyField(line, methodProp, true); SerializedProperty positionOverriderProp = presetObj.FindProperty("m_PositionOverrider"); line = line.GetRectBottom(height: PositionOverriderDrawer.GetStaticHeight(positionOverriderProp)).Modify(y: lineS); EditorGUI.PropertyField(line, positionOverriderProp, true); } presetObj.ApplyModifiedProperties(); EditorGUI.EndProperty(); }
void Awake() { m_Rigidbody = GetComponent <Rigidbody> (); m_CharacterController = GetComponent <CharacterController> (); if (m_CamTransform == null && Camera.main != null) { m_CamTransform = Camera.main.transform; } if (m_CamTransform != null) { m_MainCamera = m_CamTransform.GetComponent <Camera> (); } if (cameraBot == null) { cameraBot = FindObjectOfType <CF.CameraBot.CameraBot> (); } if (m_animator != null) { m_animator = GetComponentInChildren <Animator> (); } if (model != null) { } cameraBot.InputSetting.Sensitive = CameraSensity; oriCamBotSensity = CameraSensity; }
void FixedUpdate() { CameraBot.UpdatePosition( GetDirection.x, GetDirection.y, GetRotate.x, GetRotate.y, GetZoom); }
void OnEnable() { Tools.hidden = true; controlId = GUIUtility.GetControlID(FocusType.Passive); self = (CameraBot)target; InitReorderableList(); InitTmpCameraOnScene(); delta = delta1sec = delta5sec = delta10sec = 0f; lastUpdateTime = EditorApplication.timeSinceStartup; EditorApplication.update += EditorUpdate; }
private void TriggerSwitchCamera() { foreach (BindKey bindKey in bindKeyList) { if (Input.GetKeyUp(bindKey.KeyCode)) { CameraBot.SwitchCamera(bindKey.CameraName); break; } } }
void FixedUpdate() { Vector2 rotate = new Vector2( Input.acceleration.x * ((flipX) ? 1f : -1f), Input.acceleration.y * ((flipY) ? 1f : -1f)); if (rotate.sqrMagnitude > 1f) { rotate.Normalize(); } Vector2 move = new Vector2( ((Horizontal.Length > 0) ? Input.GetAxis(Horizontal) : 0f), ((Vertical.Length > 0) ? Input.GetAxis(Vertical) : 0f) ); CameraBot.UpdatePosition(move.x, move.y, rotate.y, rotate.x, 0f); }
public PresetReorderableList(SerializedObject serializedObject, string propertyName, bool dragable = true, bool displayHeader = true, bool displayAddButton = true, bool displayRemoveButton = true) : base(serializedObject, propertyName, dragable, displayHeader, displayAddButton, displayRemoveButton) { target = serializedObject.targetObject as CameraBot; }