/// <summary> /// Create a new release_group_rating_raw object. /// </summary> /// <param name="release_group">Initial value of the release_group property.</param> /// <param name="editor">Initial value of the editor property.</param> /// <param name="rating">Initial value of the rating property.</param> public static release_group_rating_raw Createrelease_group_rating_raw(global::System.Int32 release_group, global::System.Int32 editor, global::System.Int16 rating) { release_group_rating_raw release_group_rating_raw = new release_group_rating_raw(); release_group_rating_raw.release_group = release_group; release_group_rating_raw.editor = editor; release_group_rating_raw.rating = rating; return release_group_rating_raw; }
/// <summary> /// Deprecated Method for adding a new object to the release_group_rating_raw EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTorelease_group_rating_raw(release_group_rating_raw release_group_rating_raw) { base.AddObject("release_group_rating_raw", release_group_rating_raw); }