コード例 #1
0
 /// <summary>
 /// Create a new release_group_rating_raw object.
 /// </summary>
 /// <param name="release_group">Initial value of the release_group property.</param>
 /// <param name="editor">Initial value of the editor property.</param>
 /// <param name="rating">Initial value of the rating property.</param>
 public static release_group_rating_raw Createrelease_group_rating_raw(global::System.Int32 release_group, global::System.Int32 editor, global::System.Int16 rating)
 {
     release_group_rating_raw release_group_rating_raw = new release_group_rating_raw();
     release_group_rating_raw.release_group = release_group;
     release_group_rating_raw.editor = editor;
     release_group_rating_raw.rating = rating;
     return release_group_rating_raw;
 }
コード例 #2
0
 /// <summary>
 /// Deprecated Method for adding a new object to the release_group_rating_raw EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTorelease_group_rating_raw(release_group_rating_raw release_group_rating_raw)
 {
     base.AddObject("release_group_rating_raw", release_group_rating_raw);
 }