public static SHP LoadFile(String filename) { if (LoadedFiles.ContainsKey(filename)) { return LoadedFiles[filename]; } var shp = FileSystem.LoadFile(filename); if (shp != null) { LoadedFiles[filename] = new SHP(shp); return LoadedFiles[filename]; } return null; }
public static SHP LoadFile(String filename) { if (LoadedFiles.ContainsKey(filename)) { return(LoadedFiles[filename]); } var shp = FileSystem.LoadFile(filename); if (shp != null) { LoadedFiles[filename] = new SHP(shp); return(LoadedFiles[filename]); } return(null); }
private void LoadGameFiles() { FileSystem.LoadMIX("LANGMD.MIX"); FileSystem.LoadMIX("LANGUAGE.MIX"); for (var ix = 99; ix > 0; --ix) { var pattern = String.Format("EXPANDMD{0:d2}.MIX", ix); FileSystem.LoadMIX(pattern); } FileSystem.LoadMIX("RA2MD.MIX"); FileSystem.LoadMIX("RA2.MIX"); FileSystem.LoadMIX("CACHEMD.MIX"); FileSystem.LoadMIX("CACHE.MIX"); FileSystem.LoadMIX("LOCALMD.MIX"); FileSystem.LoadMIX("LOCAL.MIX"); FileSystem.LoadMIX("AUDIOMD.MIX"); foreach (var ecache in Directory.GetFiles(GameDir, "ECACHE*.MIX", SearchOption.TopDirectoryOnly)) { FileSystem.LoadMIX(ecache); } foreach (var elocal in Directory.GetFiles(GameDir, "ELOCAL*.MIX", SearchOption.TopDirectoryOnly)) { FileSystem.LoadMIX(elocal); } FileSystem.LoadMIX("CONQMD.MIX"); FileSystem.LoadMIX("GENERMD.MIX"); FileSystem.LoadMIX("GENERIC.MIX"); FileSystem.LoadMIX("ISOGENMD.MIX"); FileSystem.LoadMIX("ISOGEN.MIX"); FileSystem.LoadMIX("CONQUER.MIX"); FileSystem.LoadMIX("CAMEOMD.MIX"); FileSystem.LoadMIX("CAMEO.MIX"); FileSystem.LoadMIX("MAPSMD03.MIX"); FileSystem.LoadMIX("MULTIMD.MIX"); FileSystem.LoadMIX("THEMEMD.MIX"); FileSystem.LoadMIX("MOVMD03.MIX"); var str = FileSystem.LoadFile("RA2MD.CSF"); if (str != null) { new CSF(str); } var m = FileSystem.LoadFile("MOUSE.SHA"); if (m != null) { MouseTextures = new SHP(m); MouseFrame = 0; MouseFrameChanged = true; } else { throw new InvalidDataException(); } var mp = FileSystem.LoadFile("MOUSEPAL.PAL"); if (mp != null) { MousePalette = new PAL(mp); MouseTextures.Palette = MousePalette; } else { throw new InvalidDataException(); } var p = FileSystem.LoadFile("ANIM.PAL"); if (p != null) { AnimPalette = new PAL(p); } else { throw new InvalidDataException(); } var rules = FileSystem.LoadFile("RULESMD.INI"); if (rules != null) { INI.Rules_INI = new INI(rules); } else { throw new InvalidDataException(); } var art = FileSystem.LoadFile("ARTMD.INI"); if (art != null) { INI.Art_INI = new INI(art); } else { throw new InvalidDataException(); } }