コード例 #1
0
        public void SendMessageEmpty <T>()
        {
            string s = typeof(T).FullName;
            int    t;
            bool   b = cdict.TryGetValue(s, out t);

            if (b)
            {
                string tname = typeof(T).Name;
                switch (tname[0])
                {
                case 'C':
                    socketManager.SendEmptyMessage(SocketId.Main, t);
                    HDebugger.Log(HDebuggerModule.Proto, "C --> S : " + s);
                    break;

                case 'R':
                    socketManager.SendEmptyMessage(SocketId.Chat, t);
                    break;

                default:
                    break;
                }
            }
        }
コード例 #2
0
    static int SendEmptyMessage(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        CC.Runtime.SocketManager obj  = (CC.Runtime.SocketManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.Runtime.SocketManager");
        CC.Runtime.SocketId      arg0 = (CC.Runtime.SocketId)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.SocketId));
        int arg1 = (int)LuaScriptMgr.GetNumber(L, 3);

        obj.SendEmptyMessage(arg0, arg1);
        return(0);
    }