static void Main(string[] args) { Console.WriteLine("please input the name of the new client:"); string client_name=Console.ReadLine(); client client_one = new client(client_name); client_one.ClientInitial(); //Console.WriteLine("set the timer:"); // int interval =int.Parse(Console.ReadLine()); //client_one.SetTimer(interval); // client_one.autoSend("haha"); //Random rn = new Random(); //byte[] data=BitConverter.GetBytes(rn.Next(2)) ; //client_one.WriteToBuffer_OutsideToClient(data); AutoWrite(client_one); client_one.autoSend("ky"); AutoRead(client_one); client_one.ServerResponse(); Console.WriteLine("the number of the clients is :{0}", client_one.clients.Count); //Console.WriteLine("set the timer1:"); // int interval1 = int.Parse(Console.ReadLine()); // timer1.Interval = interval1; }