コード例 #1
0
ファイル: CASCConfig.cs プロジェクト: killvxk/CascLib
        public static CASCConfig LoadLocalStorageConfig(string basePath, string product = null)
        {
            var config = new CASCConfig {
                OnlineMode = false, BasePath = basePath, Product = product
            };

            config.GameType = CASCGame.DetectLocalGame(basePath);

            if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Hearthstone)
            {
                throw new Exception("Local mode not supported for this game!");
            }

            string buildInfoPath = Path.Combine(basePath, ".build.info");

            using (Stream buildInfoStream = new FileStream(buildInfoPath, FileMode.Open))
            {
                config._BuildInfo = VerBarConfig.ReadVerBarConfig(buildInfoStream);
            }

            Dictionary <string, string> bi = config.GetActiveBuild(product);

            if (bi == null)
            {
                throw new Exception("Can't find active BuildInfoEntry");
            }

            string dataFolder = CASCGame.GetDataFolder(config.GameType);

            config.ActiveBuild = 0;

            config._Builds = new List <KeyValueConfig>();

            string buildKey = bi["BuildKey"];
            //string buildKey = "5a05c58e28d0b2c3245954b6f4e2ae66";
            string buildCfgPath = Path.Combine(basePath, dataFolder, "config", buildKey.Substring(0, 2), buildKey.Substring(2, 2), buildKey);

            using (Stream stream = new FileStream(buildCfgPath, FileMode.Open))
            {
                config._Builds.Add(KeyValueConfig.ReadKeyValueConfig(stream));
            }

            string cdnKey = bi["CDNKey"];
            //string cdnKey = "23d301e8633baaa063189ca9442b3088";
            string cdnCfgPath = Path.Combine(basePath, dataFolder, "config", cdnKey.Substring(0, 2), cdnKey.Substring(2, 2), cdnKey);

            using (Stream stream = new FileStream(cdnCfgPath, FileMode.Open))
            {
                config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream);
            }

            CDNCache.Init(config);

            return(config);
        }
コード例 #2
0
ファイル: CASCConfig.cs プロジェクト: WoW-Tools/CascLib
        public static CASCConfig LoadLocalStorageConfig(string basePath, string product, ILoggerOptions loggerOptions = null)
        {
            string buildInfoPath = Path.Combine(basePath, ".build.info");

            if (!File.Exists(buildInfoPath))
            {
                throw new Exception("Local mode not supported for this game!");
            }

            Logger.Init(loggerOptions);

            var config = new CASCConfig {
                OnlineMode = false, BasePath = basePath, Product = product
            };

            using (Stream buildInfoStream = new FileStream(buildInfoPath, FileMode.Open))
            {
                config._BuildInfo = VerBarConfig.ReadVerBarConfig(buildInfoStream);
            }

            CASCGameType gameType;

            if (!HasConfigVariable(config._BuildInfo, "Product"))
            {
                var detectedGameType = CASCGame.DetectLocalGame(basePath, product, config.GetBuildInfoVariable("BuildKey"));
                if (detectedGameType.HasValue)
                {
                    gameType = detectedGameType.Value;
                }
                else
                {
                    throw new Exception($"No product {product} found at {basePath}");
                }
            }
            else
            {
                string productUid = config.GetBuildInfoVariable("Product");

                if (productUid == null)
                {
                    throw new Exception($"No product {product} found at {basePath}");
                }

                gameType = CASCGame.DetectGameByUid(product);
            }

            config.GameType = gameType;

            string dataFolder = CASCGame.GetDataFolder(config.GameType);

            config.ActiveBuild = 0;

            config._Builds = new List <KeyValueConfig>();

            if (File.Exists("fakebuildconfig"))
            {
                using (Stream stream = new FileStream("fakebuildconfig", FileMode.Open))
                {
                    var cfg = KeyValueConfig.ReadKeyValueConfig(stream);
                    config._Builds.Add(cfg);
                }
            }
            else
            {
                string buildKey = config.GetBuildInfoVariable("BuildKey");
                //string buildKey = "5a05c58e28d0b2c3245954b6f4e2ae66";
                string buildCfgPath = Path.Combine(basePath, dataFolder, "config", buildKey.Substring(0, 2), buildKey.Substring(2, 2), buildKey);
                using (Stream stream = new FileStream(buildCfgPath, FileMode.Open))
                {
                    config._Builds.Add(KeyValueConfig.ReadKeyValueConfig(stream));
                }
            }

            if (File.Exists("fakecdnconfig"))
            {
                using (Stream stream = new FileStream("fakecdnconfig", FileMode.Open))
                {
                    config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream);
                }
            }
            else
            {
                string cdnKey = config.GetBuildInfoVariable("CDNKey");
                //string cdnKey = "23d301e8633baaa063189ca9442b3088";
                string cdnCfgPath = Path.Combine(basePath, dataFolder, "config", cdnKey.Substring(0, 2), cdnKey.Substring(2, 2), cdnKey);
                using (Stream stream = new FileStream(cdnCfgPath, FileMode.Open))
                {
                    config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream);
                }
            }

            CDNCache.Init(config);

            return(config);
        }