public Menu(RendererSDL renderer, Network network) { menuList = new List <MenuList>(); this.renderer = renderer; this.network = network; networkAddress = Settings.Default.LastHost; drawTimer = new Timer(20); drawTimer.Elapsed += new ElapsedEventHandler(drawTimer_Elapsed); }
public void Start() { network = new Network(); network.screenReceived += new ScreenReceived(network_screenReceived); network.keyEventReceived += new KeyEventReceived(network_keyEventReceived); network.joyEventReceived += new JoyEventReceived(network_joyEventReceived); network.clientConnected += new ClientConnected(network_clientConnected); network.clientConnectFailed += new ClientConnectFailed(network_clientConnectFailed); network.clientDisconnected += new ClientDisconnected(network_clientDisconnected); network.incomingClient += new IncomingClient(network_incomingClient); network.partedClient += new PartedClient(network_partedClient); Video.WindowIcon(Resources.c64icon); Video.WindowCaption = "Pipkinsoft C64 Emulator"; renderer = new RendererSDL(); menu = new Menu(renderer, network); menu.menuReturn += new MenuReturn(menu_menuReturn); menu.menuQuit += new MenuQuit(menu_menuQuit); try { C64.Start(renderer, network); } catch (Exception ex) { renderer.DrawError(ex.Message); Events.Quit += new EventHandler <QuitEventArgs>(Quit); Events.Run(); return; } Joysticks.Initialize(); if (Joysticks.NumberOfJoysticks > 0) { joy1 = Joysticks.OpenJoystick(0); } if (Joysticks.NumberOfJoysticks > 1) { joy2 = Joysticks.OpenJoystick(1); } Events.Quit += new EventHandler <QuitEventArgs>(Quit); Events.KeyboardDown += new EventHandler <KeyboardEventArgs>(KeyboardEvent); Events.KeyboardUp += new EventHandler <KeyboardEventArgs>(KeyboardEvent); Events.JoystickAxisMotion += new EventHandler <JoystickAxisEventArgs>(JoystickAxisMotion); Events.JoystickButtonDown += new EventHandler <JoystickButtonEventArgs>(JoystickButtonEvent); Events.JoystickButtonUp += new EventHandler <JoystickButtonEventArgs>(JoystickButtonEvent); Events.Run(); }
public static void Start(RendererSDL r, Network n) { string appDir = Path.GetDirectoryName(Assembly.GetCallingAssembly().Location) + Path.DirectorySeparatorChar.ToString(); renderer = r; renderer.ResetDrawState(); network = n; kernal = new Kernal(appDir + KERNALROM); basic = new BASIC(appDir + BASICROM); charset = new Char(appDir + CHARROM); palette = new Palette(); ram = new Memory(); vic = new VIC(); sid = new SID(); cia1 = new CIA1(); cia2 = new CIA2(); io = new IO(); cpu = new CPU6510(); cpu.Start(); }