public void SetCurves() { curveX.keys = keysX.ToArray(); curveX = CurveUtilities.SetTangents(curveX, CurveTangentMode.smooth); curveY.keys = keysY.ToArray(); curveY = CurveUtilities.SetTangents(curveY, CurveTangentMode.smooth); curveZ.keys = keysZ.ToArray(); curveZ = CurveUtilities.SetTangents(curveZ, CurveTangentMode.smooth); }
public void SetCurves() { curve.keys = keys.ToArray(); curve = CurveUtilities.SetTangents(curve, CurveTangentMode.smooth); }