コード例 #1
0
ファイル: FLInterpreter.cs プロジェクト: codacy-badger/Byt3
        /// <summary>
        /// Detects if the FLInterpreter has reached the end of the current function
        /// </summary>
        private void DetectEnd()
        {
            if (currentIndex == data.ParsedSource.Count ||
                data.ParsedSource[currentIndex].InstructionType == FLInstructionType.FunctionHeader)
            {
                if (jumpStack.Count == 0)
                {
                    Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level8, "Reached End of Code");

                    Terminated = true;
                }
                else
                {
                    FLInterpreterState lastState = jumpStack.Pop();

                    Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level8,
                               "Returning to location: " + data.Source[lastState.Line]);
                    currentIndex = lastState.Line;


                    if (lastState.ArgumentStack.Count != 0 && lastState.ArgumentStack.Peek() == null)
                    {
                        leaveStack = true;
                        lastState.ArgumentStack.Pop();
                        lastState.ArgumentStack.Push(currentBuffer);
                    }

                    currentArgStack = lastState.ArgumentStack;
                    currentBuffer   = lastState.ActiveBuffer;

                    currentWord = lastState.ArgumentStack.Count;
                }
            }
        }
コード例 #2
0
ファイル: FLInterpreter.cs プロジェクト: codacy-badger/Byt3
        /// <summary>
        /// Resets the FLInterpreter to work with a new script
        /// </summary>
        /// <param name="file">The file containing the source</param>
        /// <param name="input">The input buffer</param>
        /// <param name="width">Width of the input buffer</param>
        /// <param name="height">Height of the input buffer</param>
        /// <param name="depth">Depth of the input buffer</param>
        /// <param name="channelCount">The Channel Count</param>
        /// <param name="kernelDb">The Kernel DB that will be used</param>
        /// <param name="ignoreDebug">a flag to ignore the brk statement</param>
        public void Reset(string file, MemoryBuffer input, int width, int height, int depth, int channelCount,
                          KernelDatabase kernelDb, bool ignoreDebug)
        {
            //Clear old stuff

            ReleaseResources();

            //Setting variables
            currentBuffer = new CLBufferInfo(input, false);
            currentBuffer.SetKey(INPUT_BUFFER_NAME);

            this.ignoreDebug  = ignoreDebug;
            this.width        = width;
            this.height       = height;
            this.depth        = depth;
            this.channelCount = channelCount;
            this.kernelDb     = kernelDb;
            activeChannels    = new byte[this.channelCount];
            currentArgStack   = new Stack <object>();
            for (int i = 0; i < this.channelCount; i++)
            {
                activeChannels[i] = 1;
            }

            activeChannelBuffer =
                CLAPI.CreateBuffer(instance, activeChannels, MemoryFlag.ReadOnly | MemoryFlag.CopyHostPointer);

            //Parsing File
            currentBuffer.SetKey(INPUT_BUFFER_NAME);
            data = LoadScriptData(instance, file, currentBuffer, width, height, depth, channelCount, kernelDb,
                                  flFunctions);

            Reset();
        }
コード例 #3
0
ファイル: FLInterpreter.cs プロジェクト: codacy-badger/Byt3
        private FLScriptData LoadScriptData(CLAPI instance, string file, CLBufferInfo inBuffer, int width,
                                            int height, int depth,
                                            int channelCount,
                                            KernelDatabase db, Dictionary <string, FLInterpreterFunctionInfo> funcs)
        {
            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level6,
                       "Loading Script Data for File: " + file);

            FLScriptData ret = new FLScriptData(LoadSource(file, channelCount));


            ret.Defines.Add(INPUT_BUFFER_NAME, inBuffer);

            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level5,
                       "Parsing Texture Defines for File: " + file);
            ParseDefines(instance, DEFINE_KEY, DefineTexture, ret.Source, ret.Defines, width, height, depth,
                         channelCount, db);

            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level5,
                       "Parsing Script Defines for File: " + file);
            ParseDefines(instance, SCRIPT_DEFINE_KEY, DefineScript, ret.Source, ret.Defines, width, height, depth,
                         channelCount,
                         db);

            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level5,
                       "Parsing JumpLocations for File: " + file);
            ret.JumpLocations = ParseJumpLocations(ret.Source);

            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level5,
                       "Parsing Instruction Data for File: " + file);
            foreach (string line in ret.Source)
            {
                Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level3,
                           "Parsing Instruction Data for Line: " + line);
                FLInstructionData data = GetInstructionData(line, ret.Defines, ret.JumpLocations, funcs, db);

                Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level3,
                           "Parsed Instruction Data: " + Enum.GetName(typeof(FLInstructionType), data.InstructionType));

                ret.ParsedSource.Add(data);
            }


            return(ret);
        }
コード例 #4
0
ファイル: FLInterpreter.cs プロジェクト: codacy-badger/Byt3
        /// <summary>
        /// Jumps the interpreter to the specified index
        /// </summary>
        /// <param name="index">the index of the line to jump to</param>
        /// <param name="leaveBuffer">a flag to optionally keep the current buffer</param>
        private void JumpTo(int index, bool leaveBuffer = false)
        {
            Logger.Log(DebugChannel.Log | DebugChannel.OpenFL, Verbosity.Level6,
                       "Jumping To Function: " + data.Source[index]);
            jumpStack.Push(new FLInterpreterState(currentIndex, currentBuffer, currentArgStack));
            stepResult.HasJumped = true;

            int size = (int)currentBuffer.Buffer.Size;


            if (!leaveBuffer)
            {
                currentBuffer =
                    new CLBufferInfo(
                        CLAPI.CreateEmpty <byte>(instance, size, MemoryFlag.ReadWrite | MemoryFlag.CopyHostPointer),
                        true);
                currentBuffer.SetKey("Internal_JumpBuffer_Stack_Index" + (jumpStack.Count - 1));
            }

            currentIndex = index + 1; //+1 because the index is the function header
            currentWord  = 0;
        }
コード例 #5
0
 /// <summary>
 /// Creates an interpreter state
 /// </summary>
 /// <param name="line">The line where the interpreter is</param>
 /// <param name="activeBuffer">The active buffer</param>
 /// <param name="argumentStack">The unfinished argument stack</param>
 internal FLInterpreterState(int line, CLBufferInfo activeBuffer, Stack <object> argumentStack)
 {
     Line          = line;
     ActiveBuffer  = activeBuffer;
     ArgumentStack = argumentStack;
 }
コード例 #6
0
        /// <summary>
        /// Define handler that loads defined scripts
        /// </summary>
        /// <param name="instance">CLAPI Instance of the Current Thread</param>
        /// <param name="arg">Args from the FL Script</param>
        /// <param name="defines">Defines</param>
        /// <param name="width">width of the input buffer</param>
        /// <param name="height">height of the input buffer</param>
        /// <param name="depth">depth of the input buffer</param>
        /// <param name="channelCount">channel count of the input buffer</param>
        /// <param name="kernelDb">the kernel database to use</param>
        private void DefineScript(CLAPI instance, string[] arg, Dictionary <string, CLBufferInfo> defines,
                                  int width, int height,
                                  int depth, int channelCount, KernelDatabase kernelDb)
        {
            if (arg.Length < 2)
            {
                throw new FLInvalidFunctionUseException(SCRIPT_DEFINE_KEY, "Invalid Define statement");
            }

            string varname = arg[0].Trim();

            if (defines.ContainsKey(varname))
            {
                Logger.Log(DebugChannel.Error, Verbosity.Level1, "Overwriting " + varname,
                           DebugChannel.Warning | DebugChannel.OpenFL, 10);
                defines.Remove(varname);
            }

            string[] args = arg[1].Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);


            string filename = args[0].Trim();

            int inputBufferSize = width * height * depth * channelCount;

            if (IsSurroundedBy(filename, FILEPATH_INDICATOR))
            {
                Logger.Log(DebugChannel.Error, Verbosity.Level1, "Loading SubScript...",
                           DebugChannel.Log | DebugChannel.OpenFL, 10);

                MemoryBuffer buf =
                    CLAPI.CreateEmpty <byte>(instance, inputBufferSize, MemoryFlag.ReadWrite);


                string fn = filename.Replace(FILEPATH_INDICATOR, "");


                if (CLAPI.FileExists(fn))
                {
                    FLInterpreter flInterpreter = new FLInterpreter(instance, fn, buf, width, height,
                                                                    depth, channelCount, kernelDb, true);

                    do
                    {
                        flInterpreter.Step();
                    } while (!flInterpreter.Terminated);

                    CLBufferInfo info = flInterpreter.GetActiveBufferInternal();
                    info.SetKey(varname);
                    defines.Add(varname, info);
                    flInterpreter.ReleaseResources();
                }
                else
                {
                    throw
                        new FLInvalidFunctionUseException(SCRIPT_DEFINE_KEY, "Not a valid filepath as argument.",
                                                          new InvalidFilePathException(fn));
                }
            }
            else
            {
                throw new FLInvalidFunctionUseException(SCRIPT_DEFINE_KEY, "Not a valid filepath as argument.");
            }
        }
コード例 #7
0
        /// <summary>
        /// Define handler that loads defined Textures
        /// </summary>
        /// <param name="instance">CLAPI Instance of the Current Thread</param>
        /// <param name="arg">Args from the FL Script</param>
        /// <param name="defines">Defines</param>
        /// <param name="width">width of the input buffer</param>
        /// <param name="height">height of the input buffer</param>
        /// <param name="depth">depth of the input buffer</param>
        /// <param name="channelCount">channel count of the input buffer</param>
        /// <param name="kernelDb">the kernel database to use</param>
        private void DefineTexture(CLAPI instance, string[] arg, Dictionary <string, CLBufferInfo> defines,
                                   int width, int height,
                                   int depth, int channelCount, KernelDatabase kernelDb)
        {
            if (arg.Length < 2)
            {
                throw new FLInvalidFunctionUseException(SCRIPT_DEFINE_KEY, "Invalid Define statement");
            }

            string varname = arg[0].Trim();


            if (defines.ContainsKey(varname))
            {
                Logger.Log(DebugChannel.Error, Verbosity.Level1, "Overwriting " + varname,
                           DebugChannel.Warning | DebugChannel.OpenFL, 10);
                defines.Remove(varname);
            }

            MemoryFlag flags = MemoryFlag.ReadWrite;

            string[] flagTest = varname.Split(' ');
            if (flagTest.Length > 1)
            {
                varname = flagTest[1];
                if (flagTest[0] == "r")
                {
                    flags = MemoryFlag.ReadOnly;
                }

                else if (flagTest[0] == "w")
                {
                    flags = MemoryFlag.WriteOnly;
                }
            }

            string[] args = arg[1].Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);


            string filename = args[0].Trim();

            byte[] activeChannels = new byte[channelCount];
            for (int i = 0; i < activeChannels.Length; i++)
            {
                activeChannels[i] = 1;
            }

            int inputBufferSize = width * height * depth * channelCount;

            if (IsSurroundedBy(filename, FILEPATH_INDICATOR))
            {
                string fn = filename.Replace(FILEPATH_INDICATOR, "");
                if (File.Exists(fn))
                {
                    Bitmap       bmp  = new Bitmap((Bitmap)System.Drawing.Image.FromFile(fn), width, height);
                    CLBufferInfo info = new CLBufferInfo(CLAPI.CreateFromImage(instance, bmp,
                                                                               MemoryFlag.CopyHostPointer | flags), true);
                    info.SetKey(varname);
                    defines.Add(varname, info);
                }
                else
                {
                    throw
                        new FLInvalidFunctionUseException(DEFINE_KEY, "Invalid Filepath",
                                                          new InvalidFilePathException(fn));
                }
            }
            else if (filename == "rnd")
            {
                MemoryBuffer buf =
                    CLAPI.CreateEmpty <byte>(instance, inputBufferSize, flags | MemoryFlag.CopyHostPointer);
                CLAPI.WriteRandom(instance, buf, Randombytesource, activeChannels, false);

                CLBufferInfo info = new CLBufferInfo(buf, true);
                info.SetKey(varname);
                defines.Add(varname, info);
            }
            else if (filename == "urnd")
            {
                MemoryBuffer buf =
                    CLAPI.CreateEmpty <byte>(instance, inputBufferSize, flags | MemoryFlag.CopyHostPointer);
                CLAPI.WriteRandom(instance, buf, Randombytesource, activeChannels, true);

                CLBufferInfo info = new CLBufferInfo(buf, true);
                info.SetKey(varname);
                defines.Add(varname, info);
            }
            else if (filename == "empty")
            {
                CLBufferInfo info = new CLBufferInfo(CLAPI.CreateEmpty <byte>(instance, inputBufferSize, flags), true);
                info.SetKey(varname);
                defines.Add(varname, info);
            }
            else if (filename == "wfc" || filename == "wfcf")
            {
                bool force = filename == "wfcf";
                if (args.Length < 10)
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[2], out int n))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[3], out int widh))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[4], out int heigt))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!bool.TryParse(args[5], out bool periodicInput))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!bool.TryParse(args[6], out bool periodicOutput))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[7], out int symmetry))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[8], out int ground))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else if (!int.TryParse(args[9], out int limit))
                {
                    throw new FLInvalidFunctionUseException("wfc", "Invalid WFC Define statement");
                }
                else
                {
                    string fn = args[1].Trim().Replace(FILEPATH_INDICATOR, "");
                    if (CLAPI.FileExists(fn))
                    {
                        Bitmap         bmp;
                        WFCOverlayMode wfc = new WFCOverlayMode(fn, n, widh,
                                                                heigt, periodicInput, periodicOutput, symmetry, ground);
                        if (force)
                        {
                            do
                            {
                                wfc.Run(limit);
                                bmp = new Bitmap(wfc.Graphics(), new Size(width, height)); //Apply scaling
                            } while (!wfc.Success);
                        }
                        else
                        {
                            wfc.Run(limit);
                            bmp = new Bitmap(wfc.Graphics(), new Size(width, height)); //Apply scaling
                        }

                        CLBufferInfo info = new CLBufferInfo(CLAPI.CreateFromImage(instance, bmp,
                                                                                   MemoryFlag.CopyHostPointer | flags), true);
                        info.SetKey(varname);
                        defines.Add(varname, info);
                    }
                    else
                    {
                        throw
                            new FLInvalidFunctionUseException("wfc", "Invalid WFC Image statement",
                                                              new InvalidFilePathException(fn));
                    }
                }
            }

            else
            {
                StringBuilder s = new StringBuilder();
                foreach (string s1 in args)
                {
                    s.Append(s1 + " ");
                }

                throw new FLInvalidFunctionUseException(DEFINE_KEY, "Define statement wrong: " + s);
            }
        }