public static Offset <ButtplugFFI.VibrateComponent> CreateVibrateComponent(FlatBufferBuilder builder, uint index = 0, double speed = 0.0) { builder.StartTable(2); VibrateComponent.AddSpeed(builder, speed); VibrateComponent.AddIndex(builder, index); return(VibrateComponent.EndVibrateComponent(builder)); }
public static VibrateComponent GetRootAsVibrateComponent(ByteBuffer _bb, VibrateComponent obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }