/// <summary> /// Obtains a control to edit a given property. Changes to the selection set /// cause this method to be called again (and passed a new 'context'), /// unless ICacheablePropertyControl is implemented on the control. For /// performance reasons, it is highly recommended that the control implement /// the ICacheablePropertyControl interface.</summary> /// <param name="context">Context for property editing control</param> /// <returns>Control to edit the given context</returns> public Control GetEditingControl(PropertyEditorControlContext context) { if (context.LastSelectedObject == null) return null; var control = new StringArrayEditingControl(context); Sce.Atf.Applications.SkinService.ApplyActiveSkin(control); return control; }
/// <summary> /// Obtains a control to edit a given property. Changes to the selection set /// cause this method to be called again (and passed a new 'context'), /// unless ICacheablePropertyControl is implemented on the control. For /// performance reasons, it is highly recommended that the control implement /// the ICacheablePropertyControl interface.</summary> /// <param name="context">Context for property editing control</param> /// <returns>Control to edit the given context</returns> public Control GetEditingControl(PropertyEditorControlContext context) { if (context.LastSelectedObject == null) { return(null); } var control = new StringArrayEditingControl(context); Sce.Atf.Applications.SkinService.ApplyActiveSkin(control); return(control); }
private void UpdateSelection() { StringArrayEditingControl p = (StringArrayEditingControl)Parent; p.SelectItemControl(this, m_useModifierKeys); }