private static void old_acctor_mc() { defaultInstance = (Settings) SettingsBase.Synchronized(new Settings()); }
static Settings() { Settings.defaultInstance = (Settings)SettingsBase.Synchronized(new Settings()); }
private static void old_acctor_mc() { defaultInstance = (Settings) SettingsBase.Synchronized(new Settings()); }
static Settings() { Settings.defaultInstance = (Settings)SettingsBase.Synchronized(new Settings()); }