/// <summary>
 /// Create a new PatternInstance object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="sPCFilePath">Initial value of the SPCFilePath property.</param>
 /// <param name="codeFilePath">Initial value of the CodeFilePath property.</param>
 /// <param name="designerFilePath">Initial value of the DesignerFilePath property.</param>
 public static PatternInstance CreatePatternInstance(global::System.Int32 id, global::System.String name, global::System.String sPCFilePath, global::System.String codeFilePath, global::System.String designerFilePath)
 {
     PatternInstance patternInstance = new PatternInstance();
     patternInstance.ID = id;
     patternInstance.Name = name;
     patternInstance.SPCFilePath = sPCFilePath;
     patternInstance.CodeFilePath = codeFilePath;
     patternInstance.DesignerFilePath = designerFilePath;
     return patternInstance;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the PatternInstances EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPatternInstances(PatternInstance patternInstance)
 {
     base.AddObject("PatternInstances", patternInstance);
 }