static PlayerBuilder() { AgeMapper = ConfigBuilder.GetConfig <AgeMapper>().Get(); ConstitutionMapper = ConfigBuilder.GetConfig <ConstitutionMapper>().Get(); PlayerLevelMapper = ConfigBuilder.GetConfig <PlayerLevelMapper>().Get(); PlayerPositionMapper = ConfigBuilder.GetConfig <PlayerPositionMapper>().Get(); StatsGroupMapper = ConfigBuilder.GetConfig <StatsGroupMapper>().Get(); TalentMapper = ConfigBuilder.GetConfig <TalentMapper>().Get(); TalentGenerator = new RandomRangesCreator <int>(TalentMapper.Talent, TalentMapper.Percents); AgeGenerator = new RandomRangesCreator <int>(AgeMapper.Age, AgeMapper.Percents); HeightTypeCreators = new Dictionary <PlayerPosition, RandomRangesCreator <HeightType> >(); BodyTypeCreators = new Dictionary <PlayerPosition, RandomRangesCreator <BodyType> >(); foreach (var item in PlayerPositionMapper.Items) { var heightTypes = typeof(HeightType).ToList <HeightType>(); var bodyTypes = typeof(BodyType).ToList <BodyType>(); var heightPercents = new List <int>(); var bodyPercents = new List <int>(); foreach (var ht in heightTypes) { heightPercents.Add(item.HeighTypePercents[ht]); } foreach (var bt in bodyTypes) { bodyPercents.Add(item.BodyTypePercents[bt]); } HeightTypeCreators.Add(item.PlayerPosition, new RandomRangesCreator <HeightType>(heightTypes, heightPercents)); BodyTypeCreators.Add(item.PlayerPosition, new RandomRangesCreator <BodyType>(bodyTypes, bodyPercents)); } }
static MatchBuilder() { LeagueMapper = ConfigBuilder.GetConfig <LeagueMapper>().Get(); CupMapper = ConfigBuilder.GetConfig <CupMapper>().Get(); MatchTimeIntervalMapper = ConfigBuilder.GetConfig <MatchTimeIntervalMapper>().Get(); }
static SquadBuilder() { FormationMapper = ConfigBuilder.GetConfig <FormationMapper>().Get(); }
static ClubBuilder() { StartPlayerLevelsMapper = ConfigBuilder.GetConfig <StartPlayerLevelsMapper>().Get(); }