コード例 #1
0
ファイル: Print.cs プロジェクト: EliLentz/bunnys_hill
 /// <summary>
 /// this method print the name of the dead bunny, what was died this year
 /// </summary>
 /// <param name="curDeadBunny"></param>
 public static void PrintDeadBunny(Bunny curDeadBunny)
 {
     while (Times.stopFlow)
     {
         ;
     }
     logger.Info(curDeadBunny.Name + " died");
     Console.WriteLine(curDeadBunny.Name + " died");
 }
コード例 #2
0
ファイル: Print.cs プロジェクト: EliLentz/bunnys_hill
 /// <summary>
 ///
 /// </summary>
 /// <param name="curVampireBunny"></param>
 public static void PrintVampireBunny(Bunny curVampireBunny)
 {
     while (Times.stopFlow)
     {
         ;
     }
     logger.Info(curVampireBunny.Name + " is radioactive mutant vampire. Age: " + curVampireBunny.Age + " Color: " + curVampireBunny.Color + " Sex: " + curVampireBunny.Sex);
     Console.WriteLine(curVampireBunny.Name + " is radioactive mutant vampire. Age: " + curVampireBunny.Age + " Color: " + curVampireBunny.Color + " Sex: " + curVampireBunny.Sex);
 }
コード例 #3
0
ファイル: Print.cs プロジェクト: EliLentz/bunnys_hill
        public static int countDeadBunnies = 0; //how many bunnies were died

        /// <summary>
        /// prints new bunnies
        /// </summary>
        /// <param name="newBunny"></param>
        public static void PrintNewBunny(Bunny newBunny)
        {
            while (Times.stopFlow)
            {
                ;
            }
            logger.Info("Bunny " + newBunny.Name + " was born. Color: " + newBunny.Color + ", Sex: " + newBunny.Sex);
            Console.WriteLine("Bunny " + newBunny.Name + " was born. Color: " + newBunny.Color + ", Sex: " + newBunny.Sex);

            countNewBunnies++;
        }
コード例 #4
0
ファイル: Logic.cs プロジェクト: EliLentz/bunnys_hill
        /// <summary>
        /// A method for generating new random born bunnies
        /// </summary>
        /// <param name="currentBunnies"></param>
        /// <returns>A List of the generated bunnies</returns>
        public static List <Bunny> GenerateRandomBunnies(List <Bunny> currentBunnies)
        {
            List <Bunny> newBunnies = new List <Bunny>();

            int          quantMaleBunnies = GetRegularAdultMaleBunnies(currentBunnies).Count; //quantity of regular adult male bunnies
            List <Bunny> femaleBunnies    = GetRegularAdultFemaleBunnies(currentBunnies);     //all current regular adult female bunnies

            Random random = new Random();

            foreach (Bunny fBunny in femaleBunnies)
            {
                for (int i = 0; i < quantMaleBunnies; i++)
                {
                    int    generatedSex   = random.Next(Enum.GetNames(typeof(Sex)).Length);
                    int    generatedColor = (int)fBunny.Color;
                    string givenName; //the name is given from the list depending on the gender of the bunny

                    if (i % 2 == 0)   // this so that there is an equal number of bunnies at the start
                    {
                        generatedSex = (int)Sex.Female;
                        givenName    = ((FemaleNames)random.Next(Enum.GetNames(typeof(FemaleNames)).Length)).ToString();
                    }
                    else
                    {
                        generatedSex = (int)Sex.Male;
                        givenName    = ((MaleNames)random.Next(Enum.GetNames(typeof(MaleNames)).Length)).ToString();
                    }

                    Bunny generatedBunny = new Bunny(givenName, generatedSex, generatedColor, Bunny.InitialAge);

                    if (generatedBunny.isRadioactiveMutantVampireBunny != true)//cheking whether the bunny was born a vampire or not
                    {
                        Print.PrintNewBunny(generatedBunny);
                    }
                    else
                    {
                        Print.PrintVampireBunny(generatedBunny);
                        Print.countNewBunnies++;
                    }

                    newBunnies.Add(generatedBunny);
                }
            }

            return(newBunnies);
        }
コード例 #5
0
ファイル: Logic.cs プロジェクト: EliLentz/bunnys_hill
        /// <summary>
        /// A method for generating random bunnies, but with initial genders.
        /// </summary>
        /// <param name="initialNumberOfBunnies"></param>
        /// <returns>A List of the generated bunnies</returns>
        public static List <Bunny> GenerateInitialBunnies(int initialNumberOfBunnies)
        {
            List <Bunny> initialBunnies = new List <Bunny>();

            Random random = new Random();

            for (int i = 0; i < initialNumberOfBunnies; i++)
            {
                int    generatedColor = random.Next(Enum.GetNames(typeof(Color)).Length);
                int    generatedSex;
                string givenName; //the name is given from the list depending on the gender of the bunny

                if (i % 2 == 0)   // this so that there is an equal number of bunnies at the start
                {
                    generatedSex = (int)Sex.Female;
                    givenName    = ((FemaleNames)random.Next(Enum.GetNames(typeof(FemaleNames)).Length)).ToString();
                }
                else
                {
                    generatedSex = (int)Sex.Male;
                    givenName    = ((MaleNames)random.Next(Enum.GetNames(typeof(MaleNames)).Length)).ToString();
                }

                Bunny generatedBunny = new Bunny(givenName, generatedSex, generatedColor, Bunny.InitialAge);

                if (generatedBunny.isRadioactiveMutantVampireBunny != true)//cheking whether the bunny was born a vampire or not
                {
                    Print.PrintNewBunny(generatedBunny);
                }
                else
                {
                    Print.PrintVampireBunny(generatedBunny);
                    Print.countNewBunnies++;
                }

                initialBunnies.Add(generatedBunny);
            }

            return(initialBunnies);
        }
コード例 #6
0
ファイル: Logic.cs プロジェクト: EliLentz/bunnys_hill
        /// <summary>
        /// every year the vampire bunny bites another regular rabbit and infects him with vampirism
        /// </summary>
        /// <param name="currentBunnies"></param>
        public static void DoBite(List <Bunny> currentBunnies)
        {
            List <Bunny> vampireBunnies = GetRadioactiveMutantVampireBunnies(currentBunnies);

            List <Bunny> regularBunnies = GetRegularBunnies(currentBunnies);//auxiliary variable

            //if vampire bunnies are greater than or equal to the number of ordinary bunnies
            //then there is no point in further loading the system - we make all ordinary bunnies vampires(also for fix the bug)
            if (vampireBunnies.Count > regularBunnies.Count)
            {
                foreach (Bunny regularBunny in regularBunnies)
                {
                    regularBunny.isRadioactiveMutantVampireBunny = true;

                    Print.PrintVampireBunny(regularBunny);
                }

                return;
            }

            //standart method
            foreach (Bunny vampireBunny in vampireBunnies)
            {
                List <Bunny>        regularCurrentBunneis    = GetRegularBunnies(currentBunnies);
                IEnumerator <Bunny> regularBunniesEnumerator = regularCurrentBunneis.GetEnumerator();

                Random random      = new Random();
                Bunny  randomBunny = regularCurrentBunneis[random.Next(regularCurrentBunneis.Count)]; //choose a random bunny to bite

                while (regularBunniesEnumerator.Current != randomBunny)                               //move on the next until we find the one we need to bite
                {
                    regularBunniesEnumerator.MoveNext();
                }

                regularBunniesEnumerator.Current.isRadioactiveMutantVampireBunny = true;

                Print.PrintVampireBunny(regularBunniesEnumerator.Current);
            }
        }
コード例 #7
0
 public AirCraft(Bunny bunny, int damage)
 {
     this.Pilot       = bunny;
     this.Damage      = damage;
     this.Coordinates = new Map();
 }