コード例 #1
0
        public void SetSafeMargin(ref IndexedVector3 halfExtents, float defaultMarginMultiplier)
	    {
		    //see http://code.google.com/p/bullet/issues/detail?id=349
		    //this margin check could could be added to other collision shapes too,
		    //or add some assert/warning somewhere
		    float minDimension=halfExtents[halfExtents.MinAxis()]; 		
		    SetSafeMargin(minDimension, defaultMarginMultiplier);
	    }