コード例 #1
0
        public static void Main()
        {
            LayeredLinkedList <int> lll = new LayeredLinkedList <int>(0, x => (double)x, 1000, 100, 10, 1);

            BulletHell.Time.Timer time = new BulletHell.Time.Timer();
            Random r = new Random();

            time.Reset();
            long thous    = 1000;
            long million  = thous * thous;
            long billion  = thous * million;
            long trillion = million * million;

            for (long i = 0; i < 20 * thous; i++)
            {
                int j = r.Next(10);
                lll.Add(j);
                lll.Remove(j);
                //lll.Remove(r.Next(10));
                //lll.Add(1000 * r.NextDouble());
            }
            Console.WriteLine(lll.Count());
            Console.WriteLine(time.Time);
            //lll.Write();
            Console.WriteLine("-------------------------------------------------");
            time.Reset();
            int count = 0;

            foreach (double d in lll.ElementsBetween(30, 40))
            {
                count++;
            }
            Console.WriteLine(count);
            count = 0;
            foreach (double d in lll.ElementsBetween(-100, 5000))
            {
                if (30 < d && d < 40)
                {
                    count++;
                }
            }
            Console.WriteLine(count);
            Console.WriteLine(time.Time);
            Console.ReadKey();
        }
コード例 #2
0
            public LLLGuide(LayeredLinkedList <S> list, bool beginning = true)
            {
                trail = new SimpleLinkedList <LinkedListNode <LayeredLinkedList <S> > >();
                if (list.Count() == 0)
                {
                    throw new InvalidOperationException("List has no elements to guide through");
                }
                LinkedListNode <LayeredLinkedList <S> > lists;

                if (beginning)
                {
                    while (list.layers != 0)
                    {
                        lists = list.nextLevel.First;
                        while (lists.Value.Count() == 0)
                        {
                            lists = lists.Next;
                        }
                        trail = trail.Push(lists);
                        list  = lists.Value;
                    }
                    current = list.vals.First;
                }
                else
                {
                    while (list.layers != 0)
                    {
                        lists = list.nextLevel.Last;
                        while (lists.Value.Count() == 0)
                        {
                            lists = lists.Previous;
                        }
                        trail = trail.Push(lists);
                        list  = lists.Value;
                    }
                    current = list.vals.Last;
                }
            }