void ProcessProfiles(PartCategorizer.Category profilesCategory) { for (int i = profilesCategory.subcategories.Count; i-- > 0;) { var cat = profilesCategory.subcategories[i]; var button = cat.button; //Debug.Log ($"[BulkheadProfiles] {button.categoryName} {button.categorydisplayName}"); BulkheadProfileData bp = null; if (bulkheadProfiles.TryGetValue(button.categoryName, out bp)) { SetButtonDisplayName(button, bp.displayName); if (bp.icon != null) { button.SetIcon(bp.icon); } } else { // KSP does not set the display name (which is used for // the tool tip), so set it to the category name so at // least something shows. if (string.IsNullOrEmpty(button.categorydisplayName)) { SetButtonDisplayName(button, button.categoryName); } } } }
IEnumerator LoadBulkheadProfileConfigs() { var dbase = GameDatabase.Instance; var node_list = dbase.GetConfigNodes("BulkheadProfileDefinition"); for (int i = 0; i < node_list.Length; i++) { var node = node_list[i]; if (node.HasValue("name")) { var bp = new BulkheadProfileData(node); configs.Add(bp); } } done = true; configs = null; yield return(null); }
public void Add(BulkheadProfileData bp) { //Debug.Log($"[BulkheadProfileConfigs] Add {bp.name}, {KSPUtil.PrintModuleName (bp.name)}"); BulkheadProfiles[KSPUtil.PrintModuleName(bp.name)] = bp; }