public void AddPlayerToSingleTeam() { ITeam team = Mock.Of <ITeam>(); IPlayer player = Mock.Of <IPlayer>(); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team }); TeamAssigner.AddPlayer(player); Mock.Get(team).Verify(t => t.AddPlayer(player)); }
public void RemovePlayerFromNullTeam() { ITeam team = Mock.Of <ITeam>(); IPlayer player = Mock.Of <IPlayer>(); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team }); TeamAssigner.RemovePlayer(player); Mock.Get(team).Verify(t => t.RemovePlayer(player), Times.Never()); }
public void RemovePlayerFromTeam() { ITeam team = Mock.Of <ITeam>(); IPlayer player = Mock.Of <IPlayer>(p => p.Team == team); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team }); TeamAssigner.RemovePlayer(player); Mock.Get(team).Verify(t => t.RemovePlayer(player)); }
public void RemovePlayerFromUnexistingTeam() { ITeam team1 = Mock.Of <ITeam>(); ITeam team2 = Mock.Of <ITeam>(); IPlayer player = Mock.Of <IPlayer>(p => p.Team == team1); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team2 }); TeamAssigner.RemovePlayer(player); Mock.Get(team1).Verify(t => t.RemovePlayer(player), Times.Never()); }
public void AddPlayerToUnequalProgressTeams() { IPlayer player = Mock.Of <IPlayer>(); ITeam team1 = Mock.Of <ITeam>(t => t.Progress == 0.5f); ITeam team2 = Mock.Of <ITeam>(t => t.Progress == 0.4f); ITeam team3 = Mock.Of <ITeam>(t => t.Progress == 0.3f); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team1, team2, team3 }); TeamAssigner.AddPlayer(player); Mock.Get(team1).Verify(t => t.AddPlayer(player), Times.Never()); Mock.Get(team2).Verify(t => t.AddPlayer(player), Times.Never()); Mock.Get(team3).Verify(t => t.AddPlayer(player)); }
public void AddPlayerToUnequalSizedTeams() { IPlayer player = Mock.Of <IPlayer>(); ITeam team1 = Mock.Of <ITeam>(t => t.Size == 4); ITeam team2 = Mock.Of <ITeam>(t => t.Size == 3); ITeam team3 = Mock.Of <ITeam>(t => t.Size == 5); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team1, team2, team3 }); TeamAssigner.AddPlayer(player); Mock.Get(team1).Verify(t => t.AddPlayer(player), Times.Never()); Mock.Get(team2).Verify(t => t.AddPlayer(player)); Mock.Get(team3).Verify(t => t.AddPlayer(player), Times.Never()); }
public void AddPlayerToEqualTeams() { int count = 0; IPlayer player = Mock.Of <IPlayer>(); Mock <ITeam> team1Mock = new Mock <ITeam>(); team1Mock.SetupGet(t => t.Size).Returns(3); team1Mock.SetupGet(t => t.Progress).Returns(0.5f); team1Mock.Setup(t => t.AddPlayer(player)).Callback(() => count++); Mock <ITeam> team2Mock = new Mock <ITeam>(); team2Mock.SetupGet(t => t.Size).Returns(3); team2Mock.SetupGet(t => t.Progress).Returns(0.5f); team2Mock.Setup(t => t.AddPlayer(player)).Callback(() => count++); ITeamAssigner TeamAssigner = new TeamAssigner(new[] { team1Mock.Object, team2Mock.Object }); TeamAssigner.AddPlayer(player); Assert.AreEqual(1, count); }
public void TestMultipleTeams() { ITeamAssigner TeamAssigner = new TeamAssigner(new[] { Mock.Of <ITeam>(), Mock.Of <ITeam>(), Mock.Of <ITeam>() }); Assert.AreEqual(3, TeamAssigner.NumberOfTeams); }
public void TestSingleTeam() { ITeamAssigner TeamAssigner = new TeamAssigner(new[] { Mock.Of <ITeam>() }); Assert.AreEqual(1, TeamAssigner.NumberOfTeams); }