void OnApplicationPause(bool paused) { var hasFocus = !paused; Bugsnag.SetApplicationState(hasFocus); }
/// <summary> /// OnApplicationFocus is called when the application loses or gains focus. /// Alt-tabbing or Cmd-tabbing can take focus away from the Unity /// application to another desktop application. This causes the GameObjects /// to receive an OnApplicationFocus call with the argument set to false. /// When the user switches back to the Unity application, the GameObjects /// receive an OnApplicationFocus call with the argument set to true. /// </summary> /// <param name="hasFocus"></param> void OnApplicationFocus(bool hasFocus) { Bugsnag.SetApplicationState(hasFocus); }