/// <summary> /// Removes the temporary rocket from the environment /// </summary> void RemoveTempRocket() { tempRocket = null; }
/// <summary> /// Removes the input rocket from the list /// </summary> /// <param name="r">The rocket to be removed</param> void RemoveRocket(Rocket r) { rockets.Remove(r); }
/// <summary> /// Adds a temporary rocket into the environment /// </summary> void AddTempRocket() { tempRocket = new Rocket(this); }