private void LoadOrCreateAtlasResult() { string storedJson = EditorPrefs.GetString(ATLAS_AUDITOR_STORAGE_KEY, string.Empty); cachedSpriteDatabase = new SpriteDatabase(); if (!string.IsNullOrEmpty(storedJson)) { JsonWrapper.FromJson(storedJson, ref cachedSpriteDatabase); } spriteFinder.SetResult(SpriteDatabase); SpriteAuditorUtility.MemoryDataLoaded(); }