コード例 #1
0
ファイル: Ethernet.cs プロジェクト: arjunprakash84/ipop
        /// <summary>The thread acting as the ISource for Ethernet, this is where
        /// reading of the TAP is performed.  Use Subscribe to receive the packets
        /// coming from here.</summary>
        /// <remarks>The same max MTU byte array is always read into.  This is then
        /// copied to a minimum sized MemBlock and send to the subscriber. </remarks>
        protected void ReadLoop()
        {
            byte[] read_buffer = new byte[MTU];
              BufferAllocator ba = new BufferAllocator(MTU, 1.1);
              while(_running) {
            int length = -1;
            try {
              length  = _tap.Read(read_buffer);
            } catch(ThreadInterruptedException x) {
              if(_running && ProtocolLog.Exceptions.Enabled) {
            ProtocolLog.Write(ProtocolLog.Exceptions, x.ToString());
              }
            } catch(Exception e) {
              ProtocolLog.WriteIf(ProtocolLog.Exceptions, e.ToString());
            }

            if (length == 0 || length == -1) {
              ProtocolLog.WriteIf(IpopLog.TapLog, "Couldn't read TAP");
              continue;
            }

            Array.Copy(read_buffer, 0, ba.Buffer, ba.Offset, length);
            MemBlock packet = MemBlock.Reference(ba.Buffer, ba.Offset, length);
            ba.AdvanceBuffer(length);

            Subscriber s = _sub;
            if(s != null) {
              try {
            s.Handle(packet, this);
              } catch(Exception e) {
            ProtocolLog.WriteIf(ProtocolLog.Exceptions, e.ToString());
              }
            }
              }
        }
コード例 #2
0
ファイル: UdpEdgeListener.cs プロジェクト: johnynek/brunet
    /**
     * This is a System.Threading.ThreadStart delegate
     * We loop waiting for edges that need to send,
     * or data on the socket.
     *
     * This is the only thread that can touch the socket,
     * therefore, we do not need to lock the socket.
     */
    protected void ListenThread()
    {
      Thread.CurrentThread.Name = "udp_listen_thread";
      BufferAllocator ba = new BufferAllocator(8 + Int16.MaxValue);
      EndPoint end = new IPEndPoint(IPAddress.Any, 0);

      DateTime last_debug = DateTime.UtcNow;
      int debug_period = 5000;
      bool logging = ProtocolLog.Monitor.Enabled;
      while(1 == _running) {
        if(logging) {
          DateTime now = DateTime.UtcNow;
          if(last_debug.AddMilliseconds(debug_period) < now) {
            last_debug = now;
            ProtocolLog.Write(ProtocolLog.Monitor, String.Format("I am alive: {0}", now));
          }
        }

        try {
          int max = ba.Capacity;
          int rec_bytes = _s.ReceiveFrom(ba.Buffer, ba.Offset, max,
                                          SocketFlags.None, ref end);
          //Get the id of this edge:
          if( rec_bytes >= 8 ) {
            int remoteid = NumberSerializer.ReadInt(ba.Buffer, ba.Offset);
            int localid = NumberSerializer.ReadInt(ba.Buffer, ba.Offset + 4);

            MemBlock packet_buffer = MemBlock.Reference(ba.Buffer, ba.Offset + 8, rec_bytes - 8);
            ba.AdvanceBuffer(rec_bytes);

            if( localid < 0 ) {
              /*
              * We never give out negative id's, so if we got one
              * back the other node must be sending us a control
              * message.
              */
              HandleControlPacket(remoteid, localid, packet_buffer, null);
            }
            else {
              HandleDataPacket(remoteid, localid, packet_buffer, end, null);
            }
          }
        }
        catch(SocketException x) {
          if((1 == _running) && ProtocolLog.Exceptions.Enabled) {
            ProtocolLog.Write(ProtocolLog.Exceptions, x.ToString());
          }
        }
      }
      //Let everyone know we are out of the loop
      _listen_finished_event.Set();
      _s.Close();
      //Allow garbage collection
      _s = null;
    }
コード例 #3
0
ファイル: TcpEdgeListener.cs プロジェクト: xujyan/brunet
 public SocketState(TcpEdgeListener tel) {
   _sock_to_rs = new Hashtable();
   _sock_to_constate = new ListDictionary();
   _con_socks = new ArrayList();
   ListenSock = tel._listen_sock;
   _socks_to_send = new ArrayList();
   AllSockets = new ArrayList();
   ReadSocks = new ArrayList();
   ErrorSocks = new ArrayList();
   WriteSocks = new ArrayList();
   Run = true;
   /* Use a shared BufferAllocator for all Edges */
   BA = new BufferAllocator(2 + Packet.MaxLength);
   ListenSock.Listen(10);
   TEL = tel;
 }
コード例 #4
0
ファイル: TcpEdgeListener.cs プロジェクト: xujyan/brunet
 public ReceiveState(TcpEdge e, BufferAllocator ba) {
   Edge = e;
   _s = e.Socket;
   _ba = ba;
 }
コード例 #5
0
 public SimulationEdgeListener(int id, double loss_prob, TAAuthorizer ta_auth, bool use_delay)
 {
   _edges = new Hashtable();
   _use_delay = use_delay;
   _sync = new object();
   _ba = new BufferAllocator(Int16.MaxValue);
   _listener_id = id;
   _ploss_prob = loss_prob;
   if (ta_auth == null) {
     _ta_auth = new ConstantAuthorizer(TAAuthorizer.Decision.Allow);
   } else {
     _ta_auth = ta_auth;
   }
   _tas = new ArrayList();
   _tas.Add(TransportAddressFactory.CreateInstance("b.s://" + _listener_id));
   _rand = new Random();
 }
コード例 #6
0
 static AHSender() {
   SenderFactory.Register("ah", CreateInstance);
   _buf_alloc = new BufferAllocator(System.UInt16.MaxValue);
 }