public static Create ( |
||
tat | ||
port | int | |
ips | IEnumerable | |
return | IEnumerable |
/** * @param port the port to listen on * @param ipList an IEnumerable object of IPAddress objects. * @param ta_auth the TAAuthorizer to use for remote nodes */ public TcpEdgeListener(int port, IEnumerable local_config_ips, TAAuthorizer ta_auth) { _is_started = 0; _listen_sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _listen_sock.LingerState = new LingerOption(true, 0); IPEndPoint tmp_ep = new IPEndPoint(IPAddress.Any, port); _listen_sock.Bind(tmp_ep); _local_endpoint = (IPEndPoint)_listen_sock.LocalEndPoint; port = _local_endpoint.Port; _count = 0; /** * We get all the IPAddresses for this computer */ if (local_config_ips == null) { _tas = TransportAddressFactory.CreateForLocalHost(TransportAddress.TAType.Tcp, port); } else { _tas = TransportAddressFactory.Create(TransportAddress.TAType.Tcp, port, local_config_ips); } _ta_auth = ta_auth; if (_ta_auth == null) { //Always authorize in this case: _ta_auth = new ConstantAuthorizer(TAAuthorizer.Decision.Allow); } _loop = new Thread(this.SelectLoop); //This is how we push jobs into the SelectThread ActionQueue = new LockFreeQueue <SocketStateAction>(); }
/** * @param port the local port to bind to * @param local_tas an IEnumerable object which gives the list of local * IPs. This is consulted every time LocalTAs is accessed, so it can * change as new interfaces are added * @param ta_auth the TAAuthorizer for packets incoming */ public UdpEdgeListener(int port, IEnumerable local_config_ips, TAAuthorizer ta_auth) { _s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); _s.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, Int32.MaxValue); _s.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer, Int32.MaxValue); ipep = new IPEndPoint(IPAddress.Any, port); _s.Bind(ipep); _port = port = ((IPEndPoint)(_s.LocalEndPoint)).Port; /** * We get all the IPAddresses for this computer */ if (local_config_ips == null) { _tas = TransportAddressFactory.CreateForLocalHost(TransportAddress.TAType.Udp, _port); } else { _tas = TransportAddressFactory.Create(TransportAddress.TAType.Udp, _port, local_config_ips); } _nat_hist = null; _nat_tas = new NatTAs(_tas, _nat_hist); _ta_auth = ta_auth; if (_ta_auth == null) { //Always authorize in this case: _ta_auth = new ConstantAuthorizer(TAAuthorizer.Decision.Allow); } //We start out expecting around 30 edges with //a load factor of 0.15 (to make edge lookup fast) _id_ht = new Hashtable(30, 0.15f); _remote_id_ht = new Hashtable(); _sync = new object(); _running = 0; _isstarted = 0; ///@todo, we need a system for using the cryographic RNG _rand = new Random(); _send_handler = this; _listen_finished_event = new ManualResetEvent(false); _listen_thread = new Thread(ListenThread); _send_thread = new Thread(SendThread); _send_thread.IsBackground = true; _send_queue = new LFBlockingQueue <UdpMessage>(); }