///<summary>When a SecurityAssociation changes amongst inactive, active, ///or closed this gets notified.</summary> protected void AnnounceSA(SecurityAssociation sa, SecurityAssociation.States state) { Edge e = sa.Sender as Edge; // if e is an edge, let's see if he's creating a SE // or maybe it isn't our edge! if (e == null) { return; } else if (e.TAType != this.TAType) { return; } if (state == SecurityAssociation.States.Active) { SecurityAssociation stored_sa = null; if (!RemoveFromDictionary(e, out stored_sa)) { // May have already been here return; } else if (stored_sa != null && stored_sa != sa) { throw new Exception("Cannot have the same edge used in multiple SAs"); } SecureEdge se = new SecureEdge(e, sa); sa.Subscribe(se, null); try { Finalize(se); } catch { se.Close(); } } else if (state == SecurityAssociation.States.Closed) { e.Close(); } }
///<summary>When a SecurityAssociation changes amongst inactive, active, ///or closed this gets notified.</summary> protected void AnnounceSA(object o, EventArgs ea) { SecurityAssociation sa = o as SecurityAssociation; if (sa == null) { throw new Exception("Needs to be a SecurityAssociation"); } Edge e = sa.Sender as Edge; // if e is an edge, let's see if he's creating a SE // or maybe it isn't our edge! if (e == null) { return; } else if (e.TAType != this.TAType) { return; } if (sa.Active) { SecureEdge se = new SecureEdge(e, sa); sa.Subscribe(se, null); try { Finalize(se); } catch { se.Close(); } } else { e.Close(); } }