private void Awake() { interactionController = FindObjectOfType <InteractionController>(); cameraController = FindObjectOfType <CameraController>(); bridge = FindObjectOfType <Bridge>(); }
private void Awake() { interactionController = FindObjectOfType <InteractionController>(); meshRenderers = new List <MeshRenderer>(GetComponentsInChildren <MeshRenderer>()); }
private void Awake() { interactionController = FindObjectOfType <InteractionController>(); }