public void ShouldBeAllowedToJump() { var movementStrategy = new JumpAllowedMovementStrategy(); Assert.That(movementStrategy.IsMoveValid(1, 5, 3, 5, PieceType.Black, PieceType.None, PlayerType.Black)); }
public void ShouldBeAllowedToJump() { var movementStrategy = new JumpAllowedMovementStrategy(); Assert.That(movementStrategy.IsMoveValid(1, 5, 3, 5, PieceType.Black, PieceType.None, PlayerType.Black)); }