/// <summary> /// See <see cref="IDisposable.Dispose" /> for more information. /// </summary> public void Dispose() { if (_stream != null) { _stream.Close(); _stream = null; } _fileName = null; _dataMap = null; GC.SuppressFinalize(this); }
private void ReInitialize() { _dataMap = new DataMap(); _dataMap.AddFirst(new FileDataBlock(0, _stream.Length)); _totalLength = _stream.Length; }