public void change_Questions() { Button[] btn = { btnA, btnB, btnC, btnD }; foreach (var i in btn) { i.BackColor = Color.LemonChiffon; } //string[] aq = new string[4]; int count = questions.Count; int index = rand.Next(questions.Count); // ClassQuestions d = d.Answer; // if() //wrightWrong(); if (count > 0) {//settinu up random values of Questions int getIndex = index; q = questions.ElementAt(getIndex); //setting up random values of Options //filling up Options // ClassQuestions cQ = proxy.getQuestion(q); List <string> opt = proxy.getOptions(q); string quetions = cQ.Question; txtQuestions.Text = quetions; btnA.Text = opt.ElementAt(0); btnB.Text = opt.ElementAt(1); btnC.Text = opt.ElementAt(2); btnD.Text = opt.ElementAt(3); questions.RemoveAt(getIndex); } else { MessageBox.Show("Game Completed", "Congrats", MessageBoxButtons.OK); this.Hide(); var score = new Scores(); score.Closed += (s, args) => this.Close(); score.Show(); } }
private void btnHighScore_Click(object sender, EventArgs e) { Scores sc = new Scores(); sc.ShowDialog(); }