public void loadQuestion() { if (this.questionList.Count == 0) { this.Hide(); endGame = new frmEndGame(); endGame.totalPoint = this.scoreLabel.Text; endGame.incorrect = this.incorrectAnswer; endGame.correct = this.correctAnswer; this.endGame.ShowDialog(); } else { lblCorrectAnswer.Text = " "; this.answerChoice1.Checked = false; this.answerChoice2.Checked = false; this.answerChoice3.Checked = false; this.answerChoice4.Checked = false; //Loads a new question this.getQuestion(); //Loads the answer choices for the question int id = this.question.QuestionID; this.answerList = new List<Answers>(); this.answerList = BrainFartController.GetAllAnswerChoices(id); questionDescripLabel.Text = this.question.QuestionDescrip; answerChoice1.Text = this.answerList[0].AnswerDescrip; answerChoice2.Text = this.answerList[1].AnswerDescrip; answerChoice3.Text = this.answerList[2].AnswerDescrip; answerChoice4.Text = this.answerList[3].AnswerDescrip; //Loads the question's category int categoryID = this.question.CategoryID; this.categoriesTableAdapter.Fill(this.categoriesDataSet.categories, categoryID); //Loads the question's difficulty and point value int difficultyID = this.question.DifficultyID; this.difficultiesTableAdapter.Fill(this.difficultiesDataSet.difficulties, difficultyID); } }
private void gameMode() { if(this.gameOverMode.Equals("Three Strikes")) { if (this.correct.Equals("Incorrect")) { this.strike++; MessageBox.Show("Strike " + this.strike, "BrainFart ", MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1); if(this.strike == 3) { this.Hide(); endGame = new frmEndGame(); endGame.totalPoint = this.scoreLabel.Text; endGame.incorrect = this.incorrectAnswer; endGame.correct = this.correctAnswer; this.endGame.ShowDialog(); } } } }