コード例 #1
0
 public static void KillConnections(HostEntity hostEntity)
 {
     GameScene.Instance.Visit <ConnectionLine>(x =>
     {
         if (x.Has(hostEntity))
         {
             x.Kill();
         }
     });
 }
コード例 #2
0
        private void AddHost()
        {
            var hostEntity = new HostEntity()
            {
                LocalPosition = new Vector2(200, 0)
            };

            hostEntity.Add(new AnimateMoveBehavior(new Vector2(80, RandomVertical()), 1));
            activeHosts.Add(hostEntity);
            Add(hostEntity);

            hostVisitTimer.Start(currentLevel.hostInterval);
        }