public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { a = (StyledCategory)attribute; GUI.enabled = true; StyledGUI.DrawInspectorCategory(position, a.category); }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { a = (StyledCategory)attribute; GUI.enabled = true; EditorGUI.indentLevel = 0; GUILayout.Space(a.top); StyledGUI.DrawInspectorCategory(a.category); GUILayout.Space(a.down); }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { a = (StyledCategory)attribute; property.boolValue = StyledGUI.DrawInspectorCategory(a.category, property.boolValue, a.top, a.down, a.colapsable); }