private void SecondThrowResultUpdated(object sender, EventArgs e) { var pinsKnocked = int.Parse(comboBox2.SelectedItem.ToString()); var knock = new Knock(ThrowOrder.Second, pinsKnocked, Frame.Knocks.First(x => x.Value.Order == ThrowOrder.First).Value.RemainPins - pinsKnocked); Frame.Knocks.Add(knock.Order, knock); Frame.LastKnockInfo = knock.Result == KnockType.Spare ? KnockType.Spare : KnockType.Default; scoreAction(); UpdateFrameViewState(); }
private void ThirdThrowResultUpdated(object sender, EventArgs e) { var pinsKnocked = int.Parse(comboBox3.SelectedItem.ToString()); var knock = new Knock(ThrowOrder.Third, pinsKnocked, Constants.PinsInFrame - pinsKnocked); Frame.Knocks.Add(knock.Order, knock); scoreAction(); UpdateFrameViewState(); }
private void FirstThrowResultUpdated(object sender, EventArgs e) { var pinsKnocked = int.Parse(comboBox1.SelectedItem.ToString()); var knock = new Knock(ThrowOrder.First, pinsKnocked, Constants.PinsInFrame - pinsKnocked); Frame.Knocks.Add(knock.Order, knock); if (knock.Result == KnockType.Strike) { Frame.LastKnockInfo = KnockType.Strike; } scoreAction(); UpdateFrameViewState(); }