public SteamPlayer(SteamServices api, CSteamID id, string name) { _api = api; _id = new SteamPlayerID(id); if (string.IsNullOrEmpty(name)) { UpdateName(); _waitingForPersona = true; } else { this.name = name; InternalRichPresenceUpdated(); } _api.InternalRegisterPlayer(this); }
public SteamLocalPlayer(SteamServices api, string authTicket) : base(api, SteamUser.GetSteamID(), SteamFriends.GetPersonaName()) { _ticket = authTicket; }