コード例 #1
0
ファイル: Program.cs プロジェクト: gregkwaste/RLTournamentBot
        static void Main(string[] args)
        {
            //Register Callbacks
            Common.loggerFunc = discordLog;
            Common.Populate(); //Add ranks and other defaults

            DiscordDataService _data = new DiscordDataService();

            _data.setTournament(new Tournament());

            //Setup Bot
            Bot _bot = new Bot(_data);

            //Start Discord Bot
            _bot.MainAsync();


            //Start Server Listening Thread
            Server _server = new Server();
            Thread t       = new Thread(_server.Main);

            t.Start();

            bool exit = false;

            while (true)
            {
                Thread.Sleep(10000); //Let the main thread sleep indefinitely the bot the main thread is forcefully terminated

                /*
                 * Console.WriteLine("Type something");
                 * string input = Console.ReadLine();
                 *
                 * switch (input)
                 * {
                 *  case "Q":
                 *      exit = true;
                 *      break;
                 * }
                 */
            }

            t.Abort();
            _bot.Close();
        }
コード例 #2
0
ファイル: Bot.cs プロジェクト: gregkwaste/RLTournamentBot
        public Bot(DiscordDataService t)
        {
            //Get Token from disk
            _token = System.IO.File.ReadAllText("token.txt");

            //Bind Data
            _dataService = t;

            //Generate Config
            _conf        = new BotConfig();
            _conf.Prefix = '!'; //Set Bot Prefix

            _tchannelMgr = new TournamentChannelManager();

            _client = new DiscordSocketClient(new DiscordSocketConfig
            {
                //WebSocketProvider = Discord.Providers.,
                //UdpSocketProvider = UDPClientProvider.Instance,
                LogLevel = LogSeverity.Verbose
            });

            _commands = new CommandService(new CommandServiceConfig
            {
                // Again, log level:
                LogLevel = LogSeverity.Info,
                // There's a few more properties you can set,
                // for example, case-insensitive commands.
                CaseSensitiveCommands = false,
            });

            //Add Tournament as a service
            _services = new ServiceCollection().AddSingleton(_dataService).
                        AddSingleton(_commands).
                        AddSingleton(_conf).
                        AddSingleton(_tchannelMgr).
                        BuildServiceProvider();
            //Init Requests List
            _requests = new Queue <BotRequest>();
        }