Inheritance: IDisposable
コード例 #1
0
ファイル: Program.cs プロジェクト: BetaScripts/BotFarm
 static void Main(string[] args)
 {
     try
     {
         using (BotFactory factory = new BotFactory())
         {
             Random random = new Random();
             factory.SetupFactory(random.Next(Settings.Default.MinBotsCount, Settings.Default.MaxBotsCount));
             GC.KeepAlive(factory);
         }
     }
     catch(UnauthorizedAccessException ex)
     {
         Console.WriteLine(ex.Message);
         Console.WriteLine("Try running the application as Administrator or check if the files have the Read-Only flag set");
         Console.ReadLine();
     }
     catch(ConfigurationException ex)
     {
         Console.WriteLine(ex.Message);
         if (ex.InnerException != null)
             Console.WriteLine(ex.InnerException.Message);
         Console.ReadLine();
     }
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: TagsRocks/BotFarm
 static void Main(string[] args)
 {
     try
     {
         using (BotFactory factory = new BotFactory())
         {
             Random random = new Random();
             factory.SetupFactory(random.Next(Settings.Default.MinBotsCount, Settings.Default.MaxBotsCount));
             GC.KeepAlive(factory);
         }
     }
     catch (UnauthorizedAccessException ex)
     {
         Console.WriteLine(ex.Message);
         Console.WriteLine("Try running the application as Administrator or check if the files have the Read-Only flag set");
         Console.ReadLine();
     }
     catch (ConfigurationException ex)
     {
         Console.WriteLine(ex.Message);
         if (ex.InnerException != null)
         {
             Console.WriteLine(ex.InnerException.Message);
         }
         Console.ReadLine();
     }
 }
コード例 #3
0
        public BotFactory()
        {
            Instance = this;

            logger = new StreamWriter(logPath);
            logger.WriteLine("Starting BotFactory");

            if (!File.Exists(botsInfosPath))
            {
                botInfos = new List <BotInfo>();
            }
            else
            {
                using (StreamReader sr = new StreamReader(botsInfosPath))
                {
                    try
                    {
                        XmlSerializer serializer = new XmlSerializer(typeof(List <BotInfo>));
                        botInfos = (List <BotInfo>)serializer.Deserialize(sr);
                    }
                    catch (InvalidOperationException)
                    {
                        botInfos = new List <BotInfo>();
                    }
                }
            }

            factoryGame = new AutomatedGame(Settings.Default.Hostname,
                                            Settings.Default.Port,
                                            Settings.Default.Username,
                                            Settings.Default.Password,
                                            Settings.Default.RealmID,
                                            0);
            factoryGame.Start();
        }
コード例 #4
0
ファイル: Program.cs プロジェクト: concept45/SimpleWoW
 static void Main(string[] args)
 {
     using (BotFactory factory = new BotFactory())
     {
         factory.SetupFactory(Settings.Default.BotsCount);
         GC.KeepAlive(factory);
     }
 }
コード例 #5
0
ファイル: Program.cs プロジェクト: greeld/BotFarm
 static void Main(string[] args)
 {
     using (BotFactory factory = new BotFactory())
     {
         Random random = new Random();
         factory.SetupFactory(random.Next(Settings.Default.MinBotsCount, Settings.Default.MaxBotsCount));
         GC.KeepAlive(factory);
     }
 }
コード例 #6
0
ファイル: Program.cs プロジェクト: vanasisf/BotFarm
 static void Main(string[] args)
 {
     using (BotFactory factory = new BotFactory())
     {
         Random random = new Random();
         factory.SetupFactory(random.Next(Settings.Default.MinBotsCount, Settings.Default.MaxBotsCount));
         GC.KeepAlive(factory);
     }
 }
コード例 #7
0
        public BotFactory()
        {
            Instance = this;

            logger = new StreamWriter(logPath);
            logger.WriteLine("Starting BotFactory");

            if (!File.Exists(botsInfosPath))
            {
                botInfos = new List <BotInfo>();
            }
            else
            {
                using (StreamReader sr = new StreamReader(botsInfosPath))
                {
                    try
                    {
                        XmlSerializer serializer = new XmlSerializer(typeof(List <BotInfo>));
                        botInfos = (List <BotInfo>)serializer.Deserialize(sr);
                    }
                    catch (InvalidOperationException)
                    {
                        botInfos = new List <BotInfo>();
                    }
                }
            }

            factoryGame = new AutomatedGame(Settings.Default.Hostname,
                                            Settings.Default.Port,
                                            Settings.Default.Username,
                                            Settings.Default.Password,
                                            Settings.Default.RealmID,
                                            0);
            factoryGame.Start();
            int tries = 0;

            while (!factoryGame.LoggedIn)
            {
                Thread.Sleep(1000);
                tries++;
                if (tries > 15)
                {
                    throw new TimeoutException("Could not login after 15 tries");
                }
            }
        }
コード例 #8
0
ファイル: BotFactory.cs プロジェクト: BetaScripts/BotFarm
        public BotFactory()
        {
            Instance = this;

            logger = TextWriter.Synchronized(new StreamWriter(logPath));
            logger.WriteLine("Starting BotFactory");

            if (!File.Exists(botsInfosPath))
                botInfos = new List<BotInfo>();
            else using (StreamReader sr = new StreamReader(botsInfosPath))
            {
                try
                {
                    XmlSerializer serializer = new XmlSerializer(typeof(List<BotInfo>));
                    botInfos = (List<BotInfo>)serializer.Deserialize(sr);
                }
                catch(InvalidOperationException)
                {
                    botInfos = new List<BotInfo>();
                }
            }

            foreach (BotBehaviorSettings behavior in Settings.Default.Behaviors)
                botBehaviors[behavior.Name] = behavior;

            if (botBehaviors.Count == 0)
            {
                Log("Behaviors not found in the configuration file, exiting");
                Environment.Exit(0);
            }

            if (!botBehaviors.ContainsKey(defaultBehaviorName))
            {
                Log("'" + defaultBehaviorName + "' behavior not found in the configuration file, exiting");
                Environment.Exit(0);
            }

            if (botBehaviors.Sum(behavior => behavior.Value.Probability) != 100)
            {
                Log("Behaviors total Probability != 100 (" + botBehaviors.Sum(behavior => behavior.Value.Probability) + "), exiting");
                Environment.Exit(0);
            }

            foreach (BotInfo botInfo in botInfos)
            {
                if (string.IsNullOrEmpty(botInfo.BehaviorName))
                {
                    Log(botInfo.Username + " has missing behavior, setting to default one");
                    botInfo.BehaviorName = defaultBehaviorName;
                    continue;
                }

                if (!botBehaviors.ContainsKey(botInfo.BehaviorName))
                {
                    Log(botInfo.Username + " has inexistent behavior '" + botInfo.BehaviorName + "', setting to default one");
                    botInfo.BehaviorName = defaultBehaviorName;
                    continue;
                }
            }

            DetourCLI.Detour.Initialize(Settings.Default.MMAPsFolderPath);
            VMapCLI.VMap.Initialize(Settings.Default.VMAPsFolderPath);
            MapCLI.Map.Initialize(Settings.Default.MAPsFolderPath);
            DBCStoresCLI.DBCStores.Initialize(Settings.Default.DBCsFolderPath);
            DBCStoresCLI.DBCStores.LoadDBCs();

            factoryGame = new AutomatedGame(Settings.Default.Hostname,
                                            Settings.Default.Port,
                                            Settings.Default.Username,
                                            Settings.Default.Password,
                                            Settings.Default.RealmID,
                                            0);
            factoryGame.Start();
        }
コード例 #9
0
ファイル: BotFactory.cs プロジェクト: TagsRocks/BotFarm
        public BotFactory()
        {
            Instance = this;

            logger = TextWriter.Synchronized(new StreamWriter(logPath));
            logger.WriteLine("Starting BotFactory");

            if (!File.Exists(botsInfosPath))
            {
                botInfos = new List <BotInfo>();
            }
            else
            {
                using (StreamReader sr = new StreamReader(botsInfosPath))
                {
                    try
                    {
                        XmlSerializer serializer = new XmlSerializer(typeof(List <BotInfo>));
                        botInfos = (List <BotInfo>)serializer.Deserialize(sr);
                    }
                    catch (InvalidOperationException)
                    {
                        botInfos = new List <BotInfo>();
                    }
                }
            }

            foreach (BotBehaviorSettings behavior in Settings.Default.Behaviors)
            {
                botBehaviors[behavior.Name] = behavior;
            }

            if (botBehaviors.Count == 0)
            {
                Log("Behaviors not found in the configuration file, exiting");
                Environment.Exit(0);
            }

            if (!botBehaviors.ContainsKey(defaultBehaviorName))
            {
                Log("'" + defaultBehaviorName + "' behavior not found in the configuration file, exiting");
                Environment.Exit(0);
            }

            if (botBehaviors.Sum(behavior => behavior.Value.Probability) != 100)
            {
                Log("Behaviors total Probability != 100 (" + botBehaviors.Sum(behavior => behavior.Value.Probability) + "), exiting");
                Environment.Exit(0);
            }

            foreach (BotInfo botInfo in botInfos)
            {
                if (string.IsNullOrEmpty(botInfo.BehaviorName))
                {
                    Log(botInfo.Username + " has missing behavior, setting to default one");
                    botInfo.BehaviorName = defaultBehaviorName;
                    continue;
                }

                if (!botBehaviors.ContainsKey(botInfo.BehaviorName))
                {
                    Log(botInfo.Username + " has inexistent behavior '" + botInfo.BehaviorName + "', setting to default one");
                    botInfo.BehaviorName = defaultBehaviorName;
                    continue;
                }
            }

            DetourCLI.Detour.Initialize(Settings.Default.MMAPsFolderPath);
            VMapCLI.VMap.Initialize(Settings.Default.VMAPsFolderPath);
            MapCLI.Map.Initialize(Settings.Default.MAPsFolderPath);
            DBCStoresCLI.DBCStores.Initialize(Settings.Default.DBCsFolderPath);
            DBCStoresCLI.DBCStores.LoadDBCs();

            factoryGame = new AutomatedGame(Settings.Default.Hostname,
                                            Settings.Default.Port,
                                            Settings.Default.Username,
                                            Settings.Default.Password,
                                            Settings.Default.RealmID,
                                            0);
            factoryGame.Start();
        }