/// <summary> /// Converts the message into a hex logging string. /// </summary> /// <param name="payload">The payload to generate a string for.</param> /// <returns>A hex string for the payload.</returns> public static string OpCodeHexString([NotNull] this PSOBBGamePacketPayloadServer payload) { if (payload == null) { throw new ArgumentNullException(nameof(payload)); } return($"{payload.OperationCode:X}"); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { SharedLoginResponsePayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { CharacterGuildCardChunkResponsePayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { SharedCreateMessageBoxEventPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { SharedMarqueeScrollChangeEventPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { BlockLobbyJoinEventPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { InitializeCharacterDataEventPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { CharacterCharacterSelectionAckPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }
public override void Write(PSOBBGamePacketPayloadServer value, Span <byte> buffer, ref int offset) { BlockNetworkCommand6DEventServerPayload_Serializer.Instance.InternalWrite(this, buffer, ref offset); }