override public void OnTryStatement(TryStatement node) { _state.EnterTryBlock(node); _state.EnterProtectedBlock(); Visit(node.ProtectedBlock); _state.LeaveProtectedBlock(); Visit(node.ExceptionHandlers); CheckExceptionHandlers(node.ExceptionHandlers); Visit(node.FailureBlock); Visit(node.EnsureBlock); _state.LeaveTryBlock(); }